Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4700709785261929391 46 Arctor the Sneak (level 3, -1/20 HPs) Began as a Vampire Enchanter on Apr 12, 2022. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1685 turns). Arctor the Sneak (Vampire Enchanter) Turns: 1685, Time: 00:01:50 Health: -1/20 AC: 2 Str: 7 XL: 3 Next: 46% Magic: 0/6 EV: 12 Int: 19 God: Gold: 53 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . j - +0 robe of Vexation {Archmagi} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Archmagi + (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe j - the +0 robe of Vexation (worn) {Archmagi} (You found it on level 2 of the Dungeon) Archmagi: It increases the power of your magical spells. Scrolls d - a scroll of acquirement {unknown} e - a scroll of fog {unknown} f - a scroll of fear {unknown} g - 3 scrolls of identify {unknown} i - a scroll of immolation {unknown} Potions c - a potion of invisibility Skills: + Level 0.9 Fighting + Level 1.7 Short Blades + Level 2.7 Dodging + Level 4.8 Stealth + Level 2.3 Spellcasting + Level 4.8 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 34% N/A 10% 2 b - Confusing Touch Hex 30% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 30% N/A 7% 3 Dazzling Flash Conj/Hex 34% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel a surge of power! You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder misses you. You see here a hobgoblin corpse. The adder misses you. The adder closely misses you. Your magical contamination has completely faded away. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. You feel slightly irritated. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You hit the adder. You bite the adder. You draw the adder's blood! You feel better. The adder is severely wounded. The adder barely misses you. x2 You miss the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. Your bite misses the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 59%) You feel a surge of power! The adder resists with significant effort. The adder closely misses you. x2 You closely miss the adder. Your bite misses the adder. The adder is almost dead. The adder bites you. You die... #.. #.##.###.##.# #### ..#.#...# #.# # .... #.##..## #.# ..#.#..)..# #.# ####.##..##.# #.# #(..#...## .# #.. #...#..## .# #.. #(..#S..## .# # ####@##..##.# ## #.....#.#.÷...# #< #!....##.##..## ## .....#...#.#...# # #######..##.##.# ##...#$#.# ####..###.# #.........###### #.###.######...# You could see an adder. Vanquished Creatures 2 worms (D:2) An endoplasm (D:1) 9 goblins 8 hobgoblins A quokka (D:1) 5 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 4 rats 38 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 13 plants (D:2) 14 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 790 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 790 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/6 793 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 797 | D:1 | Learned a level 3 spell: Confusing Touch 1464 | D:2 | Identified the +0 robe of Vexation {Archmagi} 1683 | D:2 | HP: 1/20 [adder (4)] 1685 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_b, co_window_of_opportunity_b, co_window_broadway_c, co_window_paths_c, co_window_of_opportunity_b, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a, hangedman_decor_diamond_cutter, minmay_ruptured D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, grunt_ministairs_5, minmay_vboxes, uniq_robin, uniq_sigmund Action || total -------------------------++------- Melee: Dagger || 88 Bite || 6 Cast: Ensorcelled Hiber || 5 Abil: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 25 Armor: Robe || 17 Dodge: Dodged || 46