Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 15967009977580084326 34 Arctor the Grave Robber (level 3, -6/25 HPs) Began as a Vampire Necromancer on Aug 31, 2022. Mangled by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (1377 turns). Arctor the Grave Robber (Vampire Necromancer) Turns: 1377, Time: 00:01:54 Health: -6/25 AC: 2 Str: 4 (7) XL: 3 Next: 14% Magic: 0/6 EV: 12 Int: 18 (19) God: Gold: 12 SH: 0 Dex: 11 (14) Spells: 2/6 levels left rFire . . . SeeInvis + h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2, antennae 1, MP-powered wands a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons e - a +0 short sword h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of brand weapon {unknown} f - a scroll of fear {unknown} g - a scroll of blinking {unknown} i - a scroll of butterflies {unknown} m - a scroll of poison {unknown} Potions b - a potion of magic Skills: + Level 0.7 Fighting + Level 0.4 Short Blades + Level 2.6 Dodging + Level 3.7 Stealth + Level 2.2 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 b - Vampiric Draining Necr 18% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Passwall Tmut/Erth 1% N/A 26% 2 Animate Dead Necr 18% N/A 26% 4 Stone Arrow Conj/Erth 4% 3d7 47% 3 Agony Necr 18% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. You have a pair of small antennae on your head. You expend magic power (3 MP) to strengthen your wands. Message History The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of fire resistance (lightly wounded) Nothing appears to happen. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Terence is nearby! Unknown command. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of fire resistance (lightly wounded) You draw life force from Terence! You feel life coursing into your body. Terence hits you with a +0 flail. Casting: Vampiric Draining (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +3 chain mail of fire resistance (heavily wounded, chance to affect: 83%) Terence writhes in agony. Terence barely misses you. You hit Terence. You bite Terence, but do no damage. Terence is almost dead. Terence misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Your bite misses Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... #####..##.#########.... #.......#.####### #?#.. ##.##................#.. #...##...#.###########.. ###...##).##)# #... ##.........##†# #... #.........###.# #... #.........###.###########.. #.##....#<@@...........?... #.##....######.############ #.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) A worm (D:2) 2 endoplasms (D:2) A giant cockroach (D:2) 4 goblins 2 hobgoblins 7 kobolds A quokka (D:2) 3 bats 2 frilled lizards A rat (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 455 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 931 | D:2 | Found an iron altar of Okawaru. 1319 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1319 | D:2 | Reached XP level 3. HP: 25/25 MP: 6/6 1327 | D:2 | Learned a level 3 spell: Vampiric Draining 1341 | D:2 | Noticed Terence 1353 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1353 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1377 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, minmay_misc_feat_alley D:2: layout_loops_ring, basic_altar, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 10 Short sword || 12 Bite || 6 Punch || 1 Dagger || 21 Cast: Necrotise || 29 Vampiric Draining || 2 Use: Potion || 4 Stab: Sleeping || 4 Distracted || 1 Armor: Robe || 4 Dodge: Dodged || 30