Arctor Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (2, 29, D:1) a +0 short sword 5 stones (3, 5, D:1) a +0 sling (7, 31, D:1) a scroll of immolation (7, 32, D:1) 6 stones (11, 10, D:1) a +0 dagger (13, 13, D:1) 3 stones (18, 5, D:1) a +0 short sword (26, 1, D:1) 6 javelins (36, -5, D:1) a +0 vampiric short sword Level 2 of the Dungeon [Shop] Veihamen's Antique Weapon Emporium a +0 trident (84 gold) the +10 rapier "Kaisk" {chaos, *Noise rElec rF+ Dex+2} (1893 gold) Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. *Noise: It may make noises in combat. a +0 mace (72 gold) a +0 long sword (84 gold) a +0 dagger (48 gold) a +0 whip (60 gold) a +1 vorpal hand axe (276 gold) a +0 whip (60 gold) a +0 spear (72 gold) (0, 0, D:2) a +0 dagger a kobold corpse (2, 10, D:2) 7 stones a bat corpse (16, 10, D:2) a bat corpse (skeletalised by now) (18, -10, D:2) 7 stones (18, 38, D:2) a giant cockroach corpse (23, 41, D:2) 9 gold pieces (26, 33, D:2) a potion of brilliance (33, -8, D:2) a +0 robe (34, -3, D:2) a +0 club (35, 0, D:2) a frilled lizard corpse (skeletalised by now)