Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 12195673981577823830 0 Arctor the Magician (level 1, 0/15 HPs) Began as a Djinni Summoner on Sept 26, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (133 turns). Arctor the Magician (Djinni Summoner) Turns: 133, Time: 00:00:12 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 e - Summon Lightning Spi Summ/Air 13% N/A 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A goblin comes into view. It is wielding a +0 club. The bat hits you but does no damage. A quokka comes into view. The bat barely misses you. Your rat closely misses the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! Your bat barely misses the jackal. You swap places. A jackal comes into view. The jackal bites you but does no damage. You see here a bat corpse. You barely miss the jackal. Your bat misses the jackal. The jackal closely misses you. Your rat bites the jackal. You hit the jackal. The jackal is heavily wounded. The goblin shouts! Your bat completely misses the jackal. The jackal completely misses you. Your rat misses the jackal. The jackal barks! You hear a bark! Your rat disappears in a puff of smoke! The jackal bites you. Your bat barely misses the jackal. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. A jackal comes into view. An endoplasm comes into view. Your bat closely misses the jackal. Your bat barely misses the jackal. The quokka attacks as you move away! The quokka misses you. The jackal attacks as you move away! The jackal barely misses you. Your bat hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the quokka. Your rat barely misses the quokka. You are too injured to fight recklessly! You aren't carrying any potions. Sorry, you're not good enough to have a special ability. You hit the jackal but do no damage. The jackal is heavily wounded. Your bat hits the jackal. Something misses your bat. The jackal bites you. You die... <## ##.##.#.....# ..####...#.#.....###### ##..#....#.......#..... ##..##..#.#.......### # #..##..#.#.........# # ##.#..##.#.#.#.#...# ####...###.#.#.#.# .# # ..##.### #.#.#.#.# .# ..#..# #.#.#.#@####.. # #.#.######.#.#.#h#... h.. #...#......#.#.#h#.###...# #.###.######.#.#rb.....# #.# #........#.#.r†....# ..# ##.........#g.....b# ######.####... #....).## .................J....... .........##..............# You could see an endoplasm, a quokka (ally target), 2 jackals, a goblin, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Djinni Summoner began the quest for the Orb. 0 | D:1 | Arctor set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Summon Small Mamm || 4 Armor: Robe || 8 Dodge: Dodged || 21