Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 14826967511542158486 26 Arctor the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Nov 4, 2022. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (901 turns). Arctor the Magician (Deep Elf Hedge Wizard) Turns: 901, Time: 00:01:04 Health: 0/15 AC: 6 Str: 7 XL: 2 Next: 89% Magic: 4/9 EV: 12 Int: 18 God: Gold: 35 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . h - +1 dagger (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . k - +2 cloak rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +1 vampiric dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 pair of gloves (worn) k - a +2 cloak (worn) Scrolls g - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} Potions d - a potion of magic f - a potion of might {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 4.7 Spellcasting + Level 1.4 Conjurations + Level 1.6 Summonings + Level 1.6 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 20% N/A 11% 2 Call Imp Summ 10% N/A 11% 2 Slow Hex 16% N/A 14% 1 Poisonous Vapours Pois/Air 8% N/A 21% 2 Conjure Flame Conj/Fire 6% 6-21 30% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Corpse Rot Necr/Pois/Air 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ≈≈≈8≈≈≈≈≈.≈≈8≈≈ ##... #≈≈≈≈≈≈≈.≈≈≈≈≈≈ ##.. ##≈≈≈≈≈≈.≈≈≈≈≈# ##. ##≈≈≈≈≈≈.≈≈≈## #. ... #. [... #. ..... #. ......#################. .......@................ .......J###############. ......... #. ......##.. #. ...... ##. #. ...... .. ## ..... ## ##### You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 337 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 901 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_rooms, minmay_pentomino_t4 Action || total -------------------------++------- Melee: Dagger || 20 Cast: Magic Dart || 65 Armor: Robe || 12 Dodge: Dodged || 29