Arctor Level 1 of the Dungeon (0, 0, D:1) 3 stones (3, 17, D:1) a +0 mace (5, 3, D:1) a +0 whip (9, 14, D:1) a +0 short sword (22, 36, D:1) a +0 club (25, -17, D:1) a +0 leather armour (25, -15, D:1) a +0 leather armour (33, 17, D:1) a +0 short sword (33, 37, D:1) a +0 short sword (44, -9, D:1) a +0 robe (44, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -2, D:2) a +0 whip (11, 19, D:2) a +0 sling (13, 14, D:2) a +0 robe (15, -21, D:2) a +0 ring mail (19, 14, D:2) a +0 short sword (21, 6, D:2) 6 stones (23, 15, D:2) a +0 robe (26, -25, D:2) 3 javelins (28, -16, D:2) 5 stones a +0 robe (41, 6, D:2) a +0 dagger (43, -21, D:2) 7 stones (44, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, -15, D:3) 3 stones (12, 13, D:3) 4 stones (13, 8, D:3) a +2 dagger of protection (20, -6, D:3) a +0 robe (25, -7, D:3) 5 stones (25, 10, D:3) 7 stones (27, -16, D:3) 4 stones (28, -7, D:3) a +0 ring mail (42, 16, D:3) a +0 dagger a +0 robe (43, 16, D:3) a +0 short sword a +0 dagger a +0 robe a +0 hand axe (48, 4, D:3) a +0 scale mail (53, 8, D:3) a +0 long sword Level 4 of the Dungeon (7, -42, D:4) the +8 short sword "Arcanum" {vamp, rElec} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. (7, 11, D:4) a +0 spear (10, 8, D:4) a +0 club a +0 flail (14, -36, D:4) a +0 club (15, -36, D:4) a +0 flail a +0 club a +0 leather armour (15, -35, D:4) a +0 dagger a +0 ring mail (16, -36, D:4) a +0 flail 3 boomerangs a +0 leather armour (29, -35, D:4) a +0 robe (42, -41, D:4) a +0 leather armour (51, -46, D:4) a +0 dagger (55, -22, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Fucil's Book Emporium a book of the Tundra (340 gold) a book of Sloth (360 gold) a book of Spatial Translocations (260 gold) a Trismegistus Codex (280 gold) a book of Dangerous Friends (400 gold) a book of Flames (300 gold) a There-And-Back Book (300 gold) a book of Rime (280 gold) a book of Cantrips (120 gold) (3, 4, D:5) 4 stones (3, 16, D:5) a +0 shortbow (7, 6, D:5) a +0 club a +0 leather armour (10, 16, D:5) a +0 chain mail (38, 3, D:5) a +0 scale mail (56, 34, D:5) 5 stones Level 6 of the Dungeon [Shop] Emewemog's Weapon Shop a +0 rapier (44 gold) a +0 quarterstaff (44 gold) a +0 short sword (33 gold) a throwing net (33 gold) a +0 scimitar (44 gold) the +0 rapier of a sewer {vorpal, Contam rPois rC+ rCorr} (266 gold) It inflicts extra damage upon your enemies. rC: It protects you from cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +0 short sword (33 gold) a +0 rapier (44 gold) a +0 spear (33 gold) (3, -16, D:6) 3 poisoned darts (6, 13, D:6) a +0 shortbow of flaming a centaur corpse (25, 8, D:6) a +3 great sword of freezing a +0 robe a +4 scimitar of freezing a +0 robe (26, 8, D:6) a +0 hand axe a +0 robe