Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15701524742917828895 15 Arctor the Magician (level 2, 0/15 HPs) Began as a Gargoyle Hedge Wizard on Feb 24, 2023. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (1150 turns). Arctor the Magician (Gargoyle Hedge Wizard) Turns: 1150, Time: 00:00:48 Health: 0/15 AC: 5 Str: 13 XL: 2 Next: 50% Magic: 3/6 EV: 12 Int: 14 God: Gold: 49 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . k - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) k - a +0 cloak (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of butterflies {unknown} g - 2 scrolls of magic mapping {unknown} h - 3 scrolls of teleportation {unknown} j - a scroll of amnesia {unknown} m - a scroll of brand weapon {unknown} Potions d - a potion of magic i - a potion of brilliance {unknown} l - 2 potions of haste {unknown} Skills: + Level 1.7 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 1.3 Conjurations + Level 1.1 Summonings + Level 1.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 21% 2 Call Imp Summ 5% N/A 21% 2 Slow Hex 8% N/A 22% 1 Conjure Flame Conj/Fire 4% 6-21 43% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The endoplasm freezes you. You are frozen. An endoplasm is nearby! You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ............ .# #.# ####.##.###### .# #.. ###.##....... .. ### #.....##### .# ##.###†#...# ##:#####. #≈≈ ...# #.....### #........ #.) ##.###.......# #.....# #.. ##...........# #J# #≈h ####.#.......# #@# #.. # #.......#.###.## ### # #.#.#...#.##...##.## # #...................[ # #.#.......##...#...## # #.........###........ # ###.......# #..>..... # ##.....## ##....... #######.....# ##...## You could see an endoplasm. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Gargoyle Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 66 | D:1 | Reached skill level 1 in Summonings 219 | D:1 | Reached skill level 1 in Translocations 654 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 1005 | D:1 | Found a faded altar of an unknown god. 1150 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, basic_ecumenical_altar, chequers_serial_rivers_micro_d Skill XL: | 1 | ---------------+----+----- Summonings | 1 | 1.1 Translocations | 1 | 1.2 Dodging | | 1.7 Stealth | | 2.5 Spellcasting | | 3.1 Conjurations | | 1.3 Action || total -------------------------++------- Melee: Dagger || 36 Punch || 1 Cast: Magic Dart || 22 Stab: Sleeping || 2 Armor: Robe || 21 Dodge: Dodged || 16