Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 13509318647730085385 23 Arctor the Magician (level 2, 0/15 HPs) Began as a Gargoyle Hedge Wizard on Feb 24, 2023. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1981 turns). Arctor the Magician (Gargoyle Hedge Wizard) Turns: 1981, Time: 00:01:36 Health: 0/15 AC: 4 Str: 13 XL: 2 Next: 95% Magic: 0/6 EV: 11 Int: 14 God: Gold: 45 SH: 2 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold + . . Faith . e - +0 buckler rNeg + . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn i - ring of protection from cold MPRegen 0.10/turn (no ring) @: mighty, attractive, very slightly contaminated A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 buckler (worn) Jewellery i - a ring of protection from cold (left hand) Scrolls f - a scroll of fear g - a scroll of teleportation h - a scroll of torment {unknown} Potions d - a potion of magic j - a potion of might Skills: + Level 1.8 Dodging + Level 2.5 Stealth + Level 3.1 Spellcasting + Level 1.5 Conjurations + Level 1.3 Summonings - Level 1.2 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 26% 2 Call Imp Summ 5% N/A 26% 2 Slow Hex 8% N/A 28% 1 Conjure Flame Conj/Fire 4% 6-21 54% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 56% 3 Frozen Ramparts Ice 4% 1d1 65% 3 Summon Ice Beast Ice/Summ 4% N/A 91% 4 Ice Form Ice/Tmut 2% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. It was a potion of attraction. You feel attractive to monsters. Terence closely misses you. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 chain mail of cold resistance (lightly wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Terence closely misses you. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 chain mail of cold resistance (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence shouts, "ATTACK!!!" Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence. Terence is severely wounded. Terence barely misses you. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +2 chain mail of cold resistance (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You die... #.# #.# #.. ## ### ##. #.# #.. #.. #.# #.# #.# #.# #######.######## #.# . #........@@....# #.# #.#.####..######.# #.# #.#. ##.#...... #.# ...###..#.##### #.# #####...#.##.# #.# ......#.#.##.#### #.# #........... ##########.# #.######.#.##.####. #..........# #.........>...# #.########## You could see Terence. Vanquished Creatures 2 dart slugs 2 endoplasms (D:1) A goblin (D:1) 5 hobgoblins 3 ball pythons A bat (D:1) 2 frilled lizards 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Gargoyle Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 19 | D:1 | Reached skill level 1 in Summonings 169 | D:1 | Reached skill level 1 in Translocations 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 439 | D:1 | Found a faded altar of an unknown god. 1960 | D:2 | Noticed Terence 1981 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d D:2: layout_basic, kennysheep_generic_room_7, uniq_terence Skill XL: | 1 | ---------------+----+----- Summonings | 1 | 1.3 Translocations | 1 | 1.2 Dodging | | 1.8 Stealth | | 2.5 Spellcasting | | 3.1 Conjurations | | 1.5 Action || total -------------------------++------- Melee: Dagger || 41 Punch || 1 Cast: Magic Dart || 48 Use: Potion || 3 Scroll || 2 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 39 Block: Buckler || 1