Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 19790190411847640 419 Arctor the Conjurer (level 6, -3/36 HPs) Began as a Gargoyle Conjurer on June 21, 2023. Slain by a vampire mosquito (7 damage) ... on level 7 of the Dungeon. The game lasted 00:06:05 (4276 turns). Arctor the Conjurer (Gargoyle Conjurer) Turns: 4276, Time: 00:06:06 Health: -3/36 AC: 6 Str: 11 XL: 6 Next: 93% Magic: 4/11 EV: 12 Int: 20 God: Gold: 176 SH: 0 Dex: 8 Spells: 8/11 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (helmet restricted) rElec + f - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: repel missiles @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, horns 1, sense surroundings 1, evolution 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles s - 17 poisoned darts Armour a - a +0 robe (worn) f - a scarf of repulsion (worn) Magical Staves n - a staff of poison Scrolls c - 2 scrolls of fog g - a scroll of butterflies h - a scroll of immolation k - 3 scrolls of teleportation p - a scroll of magic mapping {unknown} Potions b - a potion of magic i - 2 potions of lignification j - 2 potions of brilliance l - 2 potions of haste o - 2 potions of curing {unknown} q - a potion of resistance {unknown} r - a potion of ambrosia {unknown} Skills: + Level 2.7 Fighting + Level 3.0 Dodging + Level 4.2 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Passwall Tmut/Erth 2% N/A 21% 2 Inner Flame Hex/Fire 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Sticky Flame Conj/Fire 14% 2d4 41% 4 Airstrike Air 1% 2d(1-17) 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:2 ! D:3 ? Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have a pair of small horns on your head. You passively map a small area around you. You have hidden genetic potential. Message History (Press . to maintain the ray.) The vampire mosquito bites you! The vampire mosquito closely misses you. The searing ray hits the vampire mosquito! The vampire mosquito is heavily damaged. The vampire mosquito bites you. The vampire mosquito bites you but does no damage. The searing ray hits the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito closely misses you. The vampire mosquito bites you but does no damage. The searing ray misses the vampire mosquito. You finish channelling your searing ray. The vampire mosquito misses you. The vampire mosquito bites you but does no damage. The vampire mosquito closely misses you. The vampire mosquito barely misses you. The vampire mosquito bites you! x2 * * * LOW HITPOINT WARNING * * * The vampire mosquito bites you but does no damage. The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito completely misses you. The vampire mosquito barely misses you. The vampire mosquito closely misses you. x2 The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - vampire mosquito Aim: a vampire mosquito (severely damaged, 66% to hit) The searing ray misses the vampire mosquito. (Press . to maintain the ray.) The vampire mosquito bites you but does no damage. The vampire mosquito completely misses you. The searing ray hits the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito bites you! You die... ..###.......)...#.# , .#.......##.##.#...#. ##...(...##.##....... ##.#.#).##.####...##* * #.#.##.##.# #...# #.#.......####...#####* * * # #...................* #.............<..... #.#..##.[...@y...... #.#.###.####...##### * #.#.###.# #...# #.......# #...# ###.##### #...# ,, #.# * #...# * #######.# ...## ........# * * ####* ######### You could see a vampire mosquito. Vanquished Creatures A kobold brigand (D:7) A howler monkey (D:7) 2 hounds (D:4) Jessica (D:3) 3 orc wizards 4 adders A river rat (D:3) A white imp (D:7) A worm (D:3) 2 dart slugs 4 orcs 11 ball pythons 8 bats 5 endoplasms 5 giant cockroaches 6 goblins 8 hobgoblins 9 quokkas 4 frilled lizards 9 kobolds 4 rats 90 creatures vanquished. Vanquished Creatures (others) 2 goblins (D:2) 2 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 883 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 886 | D:2 | Learned a level 2 spell: Searing Ray 1368 | D:2 | Found Doysh's Distillery. 1783 | D:3 | Reached XP level 4. HP: 22/24 MP: 0/7 1799 | D:2 | Reached skill level 1 in Fighting 2026 | D:3 | Found a faded altar of an unknown god. 2046 | D:3 | Noticed Jessica 2228 | D:3 | Killed Jessica 2246 | D:3 | Reached skill level 5 in Conjurations 2246 | D:3 | Reached XP level 5. HP: 20/29 MP: 1/9 2394 | D:3 | Found Hauczuuz's Magic Scroll Shoppe. 3625 | D:4 | Reached XP level 6. HP: 35/35 MP: 3/10 3748 | D:4 | You fall into a shaft and drop 3 floors! 4030 | D:7 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 4030 | D:7 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4030 | D:7 | Gained mutation: You passively map a small area around you. | [potion of mutation] 4261 | D:7 | Noticed a vampire mosquito 4276 | D:7 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, minmay_crystal_room D:2: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, lemuel_flame_loot_1 D:3: minmay_diamond_boxcup, layout_rooms, gup_sewer_entry_bubbles, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, basic_ecumenical_altar, serial_shops, shop, uniq_jessica D:4: layout_basic, hangedman_decor_slide_cut, uniq_blork_the_orc D:6: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, vehumet_crystals, minmay_temple_entry_poolview, ebering_ghost_gozag, grunt_ministairs_2, kennysheep_doodads D:7: layout_loops_cross, minmay_shattered_shrine, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 3 | 3.0 Stealth | 3 4 | 4.2 Fighting | 1 2 | 2.7 Conjurations | 5 | 5.5 Spellcasting | 3 | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 5 | 83 || 88 Headbutt | | 2 || 2 Cast: Magic Dart | 70 | 145 || 215 Searing Ray | | 2 || 2 Use: Scroll | | 8 || 8 Potion | | 1 || 1 Stab: Sleeping | | 3 || 3 Armour: Robe | 11 | 37 || 48 Dodge: Dodged | 14 | 92 || 106