Dungeon Crawl Stone Soup version 0.30.0-30-g96aa6591b8 (webtiles) character file. Game seed: 2296573520536324582 602 Arctor the Conjurer (level 7, -4/40 HPs) Began as a Gargoyle Conjurer on June 27, 2023. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:08:47 (5234 turns). Arctor the Conjurer (Gargoyle Conjurer) Turns: 5234, Time: 00:08:48 Health: -4/40 AC: -7 Str: 11 XL: 7 Next: 41% Magic: 7/12 EV: 12 Int: 20 God: Gold: 201 SH: 0 Dex: 8 Spells: 7/13 levels left rFire . . . o - +4 club rCold . . . (no shield) rNeg + . . a - +1 robe rPois ∞ k - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: corroded A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, strong-willed 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons c - a +1 dagger of protection i - a +0 dagger o - a +4 club (weapon) Missiles q - 3 silver javelins Armour a - a +1 robe (worn) k - a +0 helmet (worn) Magical Staves s - a staff of air Wands n - a wand of digging (3) Scrolls d - a scroll of teleportation h - a scroll of enchant armour p - a scroll of amnesia {unknown} Potions b - 2 potions of magic e - a potion of invisibility f - a potion of haste g - a potion of ambrosia j - 4 potions of might {unknown} l - 2 potions of degeneration {unknown} m - a potion of brilliance {unknown} r - 3 potions of curing {unknown} Skills: - Level 2.1 Fighting + Level 2.2 Maces & Flails + Level 3.2 Dodging + Level 4.6 Stealth + Level 3.6 Spellcasting + Level 5.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Call Imp Summ 6% N/A 21% 2 Frozen Ramparts Ice 6% 1d1 38% 3 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Ice Form Ice/Tmut 3% N/A 80% 4 Summon Ice Beast Ice/Summ 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Trog Yredelemnul The Shining One Shops: D:1 : Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are strong-willed. (Will+) Message History You drop +0 ice dragon scales. Okay, then. Okay, then. Okay, then. You now have 201 gold pieces (gained 4). You see here a +0 short sword. A jelly comes into view. A jelly is nearby! A jelly is nearby! The jelly quivers. A water moccasin comes into view. The jelly hits you. You are splashed with acid! You hit the jelly. The acid corrodes you! Your hands burn! The jelly is lightly wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (lightly wounded, 100% to hit) The searing ray hits the jelly! The jelly is severely wounded. (Press . to maintain the ray.) The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The searing ray hits the jelly! You kill the jelly! The searing ray misses the water moccasin. The searing ray hits the water moccasin! The water moccasin is moderately wounded. You finish channelling your searing ray. The water moccasin bites you. You die... .# ####### # #...........#.#.#.##### #......##.#.#.#...#.... #......##.............. #......##...#...#.#.... #......##...#...#.###.# #.................# #.# #^..S...........# #.# ###.##@##.......#.# #.# #..............##.###.# #.#.......).........#.. #.#..#.##.#.#.###.#.... ...........#.......#.#.# .#.####.######.##....... #. #.# #.##.##.#.. # ..# #.##.##.... #### #.......#.# You could see a water moccasin. Vanquished Creatures A scorpion (D:5) 2 jellies (D:5) A gnoll bouda (D:5) 3 hounds Jessica (D:3) An orc wizard (D:4) Natasha (twice) (D:3) An iguana (D:5) Robin (D:2) 7 gnolls 5 adders An ufetubus (D:5) A dart slug (D:2) 8 orcs 6 bats 4 endoplasms 5 giant cockroaches 19 goblins 4 hobgoblins 7 jackals 2 kobolds 6 quokkas 10 ball pythons 5 frilled lizards 8 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 43 | D:1 | You fall into a shaft and drop 1 floor! 78 | D:2 | Found a bloodstained altar of Trog. 152 | D:2 | Reached XP level 2. HP: 14/16 MP: 0/5 661 | D:1 | Reached skill level 1 in Fighting 663 | D:1 | Reached XP level 3. HP: 20/20 MP: 2/6 734 | D:1 | Learned a level 2 spell: Searing Ray 738 | D:1 | Learned a level 3 spell: Dazzling Flash 1076 | D:1 | Found Biusoxzi's Book Boutique. 1452 | D:2 | Reached XP level 4. HP: 25/25 MP: 2/7 1829 | D:2 | Found a faded altar of an unknown god. 1891 | D:3 | Noticed Robin 1891 | D:3 | Noticed Natasha 2032 | D:3 | Killed Natasha 2085 | D:2 | Killed Robin 2163 | D:3 | Reached XP level 5. HP: 30/30 MP: 6/9 2238 | D:3 | Reached skill level 5 in Conjurations 2644 | D:3 | Noticed Jessica 2648 | D:3 | Killed Jessica 3268 | D:3 | Noticed Natasha 3280 | D:3 | Killed Natasha 3498 | D:4 | Reached XP level 6. HP: 35/35 MP: 7/10 3580 | D:4 | Identified the +2 ring mail of Qihutapp {+Blink rElec rC+ | Int+3} 3587 | D:4 | Found a basalt altar of Yredelemnul. 3607 | D:4 | Noticed a profane servitor 3657 | D:4 | Found a glowing golden altar of the Shining One. 3669 | D:4 | Noticed Grinder 3672 | D:4 | Paralysed by Grinder for 3 turns 3789 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4207 | D:5 | Entered Level 5 of the Dungeon 4221 | D:5 | Reached skill level 1 in Maces & Flails 4581 | D:5 | Reached XP level 7. HP: 24/40 MP: 2/12 4865 | D:5 | Found an opulent altar of Gozag. 5231 | D:5 | HP: 1/40 [acid (7)] 5234 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, serial_shops, nicolae_book_shop_shelving D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, basic_altar D:3: layout_basic, uniq_robin, uniq_natasha, uniq_jessica D:4: layout_basic, grunt_temple_overflow_holy_war, vehumet_statue, minmay_misc_feat_alley, minmay_misc_feat_room, minmay_fractal_squares_5, uniq_grinder D:5: layout_loops_cross, nicolae_overflow_hidden_temple, kennysheep_nub, dreamdust_gnoll_farm Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.1 Dodging | 2 3 | 3.2 Stealth | 3 4 | 4.6 Conjurations | 5 | 5.8 Spellcasting | 3 | 3.6 Maces & Flails | 1 2 | 2.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Dagger | 7 | 43 | || 50 Club | | 69 | 42 || 111 Punch | | 1 | || 1 Cast: Magic Dart | 65 | 99 | 1 || 165 Searing Ray | | 7 | 3 || 10 Use: Scroll | | 8 | || 8 Potion | | 2 | || 2 Stab: Sleeping | | 1 | 2 || 3 Armour: Robe | 11 | 51 | 24 || 86 Dodge: Dodged | 23 | 103 | 36 || 162