Dungeon Crawl Stone Soup version 0.31-b1-18-g61460d1e46 (webtiles) character file. Game seed: 5699965717609946249 7 Arctor the Vexing (level 2, 0/23 HPs) Began as a Gnoll Hexslinger on Jan 17, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (96 turns). Arctor the Vexing (Gnoll Hexslinger) Turns: 96, Time: 00:00:10 Health: 0/23 AC: 2 Str: 7 XL: 2 Next: 4% Magic: 5/5 EV: 13 Int: 12 God: Gold: 6 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of immolation {unknown} Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 4.4 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 2.0 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 0.2 Evocations + Level 0.2 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sling bullet completely misses the jackal. The jackal bites you. The jackal misses you. The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet misses the jackal. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. x2; The jackal bites you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal closely misses you. You have reached level 2! You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. x2 You shoot a sling bullet. The sling bullet hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the jackal. The jackal is severely wounded. The jackal bites you. You die... #### .....########## ......†h....>.. #@################ #................. #........⌠.⌠...... #.........⌠....... #................. #................. #..)#####...#####. #...#...#####...#. #...#.8.......8.#. You could see a jackal. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 94 | D:1 | Reached XP level 2. HP: 3/23 MP: 5/5 95 | D:1 | HP: 1/23 [jackal (3)] 96 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, basic_ecumenical_altar, hangedman_decor_points Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 4.4 Throwing | | 0.2 Armour | | 0.2 Dodging | | 4.4 Stealth | | 0.2 Shields | | 0.2 Unarmed Combat | | 0.2 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 5.3 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.3 Evocations | | 0.2 Shapeshifting | | 0.2 Action || total ---------------------------++------- Fire: Sling || 29 Armour: Robe || 15 Dodge: Dodged || 21