Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 8869580274601782777 670 Arctor the Shooter (level 7, -1/41 HPs) Began as a Kobold Hexslinger on Jan 20, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:57 (5326 turns). Arctor the Shooter (Kobold Hexslinger) Turns: 5326, Time: 00:03:57 Health: -1/41 AC: 13 Str: 2 XL: 7 Next: 89% Magic: 11/11 EV: 2 Int: 15 God: Gold: 196 SH: 0 Dex: 28 Spells: 10/12 levels left rFire . . . u - +2 dagger (venom) rCold . . . (no shield) rNeg . . . y - +0 chain mail "Ystryhal" {Str-3 Dex+9 Stlth-} rPois . j - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth w - +4 ring of protection HPRegen 0.26/turn o - +5 ring of evasion MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -21), enlightened, flying, hasted, very quick A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 196 gold pieces. Inventory: Hand Weapons a - a +1 sling u - a +2 dagger of venom (weapon) Armour c - a +0 robe j - a +1 hat (worn) y - the +0 chain mail "Ystryhal" (worn) {Str-3 Dex+9 Stlth-} (You found it in a sewer) Str-3: It affects your strength (-3). Dex+9: It affects your dexterity (+9). Stlth-: It makes you less stealthy. Jewellery e - a +6 ring of intelligence o - a +5 ring of evasion (right hand) w - a +4 ring of protection (left hand) Talismans k - a granite talisman Wands f - a wand of polymorph (15) h - a wand of charming (9) v - a wand of digging (3) Scrolls b - 2 scrolls of poison i - 4 scrolls of identify {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of enchant armour {unknown} p - a scroll of enchant weapon {unknown} r - 2 scrolls of revelation {unknown} t - a scroll of vulnerability {unknown} x - a scroll of blinking z - a scroll of immolation {unknown} A - a scroll of fear {unknown} Potions g - a potion of haste l - 3 potions of might {unknown} q - a potion of cancellation {unknown} s - a potion of magic {unknown} Skills: + Level 3.4 Fighting + Level 5.0 Ranged Weapons + Level 4.4 Dodging + Level 3.1 Spellcasting + Level 4.2 Hexes - Level 2.3 Fire Magic * Level 2.4 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 30% N/A 100% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 100% 3 Sigil of Binding Hex 15% N/A 100% 3 Cause Fear Hex 7% N/A 100% 4 Dimensional Bullseye Hex/Tloc 4% N/A 100% 4 Irradiate Conj/Alch 1% 3d12 100% 5 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Qazlal Sif Muna Uskayaw Xom Zin Shops: D:2 * Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You feel sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. x2 You miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of haste. You feel yourself speed up. You die... #...### #.### ###...## #....... #.###.... #.# #...# #.## #...## #..## #.S.# #...## #.@## ##..[## ##..## #....## ##..## #.....## ##..## ##.....## ##..## #......## #...## ##......###..... ##............. ##............ You could see a water moccasin (poisoned). Vanquished Creatures Sigmund (D:2) A phantom (D:4) A scorpion (D:5) 3 hounds An orc priest (D:3) An orc wizard (D:3) 2 gnolls 10 adders An ufetubus (D:5) 8 dart slugs (Sewer) A ribbon worm (D:2) 9 orcs 15 ball pythons 6 endoplasms 11 giant cockroaches 6 goblins 4 hobgoblins 4 quokkas 4 bats 8 frilled lizards 6 kobolds 6 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arctor the Kobold Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 311 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 315 | D:1 | Learned a level 2 spell: Jinxbite 650 | D:1 | Reached skill level 3 in Ranged Weapons 750 | D:1 | Found a faded altar of an unknown god. 888 | D:2 | Noticed Sigmund 897 | D:2 | Killed Sigmund 898 | D:2 | Reached XP level 3. HP: 17/22 MP: 4/6 898 | D:2 | Reached XP level 4. HP: 21/27 MP: 4/7 898 | D:2 | Reached XP level 5. HP: 24/31 MP: 4/8 1036 | D:2 | Reached XP level 6. HP: 25/36 MP: 6/9 1550 | D:2 | Reached skill level 4 in Ranged Weapons 1652 | D:2 | Found Fyzathramm's Assorted Antiques. 3326 | D:4 | Reached skill level 1 in Shapeshifting 3491 | D:4 | Found a glowing drain. 3511 | Sewer | Entered a sewer 3703 | Sewer | Reached XP level 7. HP: 41/41 MP: 11/11 3899 | Sewer | Identified the +0 chain mail "Ystryhal" {Str-3 Dex+9 | Stlth-} 4693 | D:4 | Found a stormy altar of Qazlal. 4960 | D:5 | Entered Level 5 of the Dungeon 4986 | D:5 | Reached skill level 5 in Ranged Weapons 5107 | D:5 | Found a glowing silver altar of Zin. 5165 | D:5 | Found a hide-covered altar of Uskayaw. 5169 | D:5 | Found a shadowy altar of Dithmenos. 5170 | D:5 | Found a shimmering altar of Xom. 5170 | D:5 | Found a hazy altar of Hepliaklqana. 5170 | D:5 | Found a shimmering blue altar of Sif Muna. 5312 | D:5 | Noticed a water moccasin 5326 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring, ebering_ecumenical_altar_petrified, st_stairs_2, minmay_misc_feat_doors, nrook_campfire D:2: layout_basic, serial_shops, shop, serial_bayou, serial_bayou_pond_e, serial_bayou_pond_a, serial_bayou_pond_d, serial_bayou_pond_d, hangedman_decor_clover_reticule, minmay_liquid_box, minmay_heptomino_l4, uniq_sigmund D:3: layout_loops_ring, st_stairs_5, serial_bayou_lake_a D:4: layout_layer_cave, nicolae_qazlal_scattered_showers, portal_sewer_entry_c, chequers_serial_rivers_small_a, cheibrodos_gnoll_hut D:5: minmay_thick_lines, layout_loops_cross, kennysheep_mini_moat, overflow_temple_1_default, trog_three_pillars_becter, mainiacjoe_overflow_alcove_2, minitemple, kennysheep_decorative_pillar, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 5 | 5.0 Fighting | 2 3 | 3.4 Dodging | 3 4 | 4.4 Spellcasting | 2 3 | 3.1 Fire Magic | 2 | 2.3 Shapeshifting | 1 2 | 2.4 Hexes | 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 80 | 127 || 207 Sling | | 7 | || 7 Punch | | | 1 || 1 Fire: Sling | 40 | 94 | || 134 Cast: Jinxbite | | 5 | || 5 Use: Potion | | | 2 || 2 Stab: Sleeping | | 8 | 1 || 9 Armour: Robe | 3 | 54 | 17 || 74 Chain mail | | | 104 || 104 Dodge: Dodged | 19 | 115 | 52 || 186