Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1596567051620755643 0 Aretor the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Mar 25, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (130 turns). Aretor the Conjurer (Human Conjurer) Turns: 130, Time: 00:01:10 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of attraction {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The rat squeaks loudly. You hear a bark! There is a stone staircase leading down here. A jackal comes into view. x2 The jackal moves out of view. You hit the rat. The rat is heavily wounded. A jackal comes into view. The rat bites you. The jackal barks! You hit the rat but do no damage. The rat is heavily wounded. You hear a bark! The rat bites you. You barely miss the rat. The rat is heavily wounded. The jackal barks! A jackal comes into view. A quokka comes into view. The rat barely misses you. The jackal misses you. You hit the rat but do no damage. The rat is heavily wounded. The jackal closely misses you. The rat closely misses you. You closely miss the rat. The rat is heavily wounded. The jackal bites you. The rat closely misses you. You hit the rat but do no damage. The rat is heavily wounded. The jackal bites you but does no damage. The jackal bites you. x2; The jackal misses you. The rat twitches its whiskers. The rat misses you. You hit the rat. You kill the rat! The jackal misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... ...# ...# ...# . ######.).##.. ..#.......... . #......hr..##.. #...hhh.....# #.# #@#...## #######.###......# ...........>.....# .........###.....# .........# .....# .........###.....# ...........#.....# ########...#.....# #...#.....# You could see a quokka and 4 jackals. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aretor the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 130 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Armour: Robe || 10 Dodge: Dodged || 9