Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11485806745829220980 118632 Arex the Fighter (level 16, -6/146 HPs) Began as a Demonspawn Gladiator on Aug 4, 2021. Was a High Priest of Okawaru. Killed from afar by a merfolk aquamancer (22 damage) ... with a shard of ice ... on level 4 of the Shoals. The game lasted 01:18:13 (33303 turns). Arex the Fighter (Demonspawn Gladiator) Turns: 33303, Time: 01:18:14 Health: -6/146 AC: 35 Str: 20 XL: 16 Next: 25% Magic: 34/34 EV: 1 Int: 10 God: Okawaru [*****.] Gold: 1722 SH: 0 Dex: 19 Spells: 15/15 levels left rFire + . . SeeInvis . P - +8 demon trident (flame) rCold + . . Faith . h - +2 tower shield rNeg + . . Spirit . Y - +9 scales of the Dragon King {rPois rF+ rC+ Will+} rPois + Reflect . c - +2 helmet rElec + Harm . a - scarf {repulsion} rCorr + Rampage . N - +0 pair of gloves {Dex+3} Will +++.. j - +0 pair of boots Stlth .......... z - amulet of magic regeneration HPRegen 0.34/turn A - ring of willpower MPRegen 0.49/turn X - ring "Lacvyw" {+Blink rElec rN+ rCorr MP+9} @: held, repel missiles, very slow A: hooves 2, rugged brown scales 1, ignite blood 3, robust 1, spiny 3 a: Renounce Religion, Evoke Blink, Heroism, Finesse You were on level 4 of the Shoals. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 5 branches of the dungeon, and saw 24 of its levels. You collected 2240 gold pieces. You spent 518 gold pieces at shops. Inventory: Hand Weapons r - a +2 demon trident of venom P - a +8 demon trident of flaming (weapon) W - a +0 short sword Missiles y - 9 atropa-tipped darts H - 7 throwing nets (quivered) S - 9 silver javelins Armour a - a scarf of repulsion (worn) c - a +2 helmet (worn) h - a +2 tower shield (worn) j - a +0 pair of boots (worn) F - a +0 cloak N - a +0 pair of gloves of dexterity (worn) Q - a +0 hat of see invisible Y - the +9 scales of the Dragon King (worn) {rPois rF+ rC+ Will+} (You found it on level 11 of the Dungeon) rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. Jewellery v - an amulet of faith z - an amulet of magic regeneration (around neck) A - a ring of willpower (left hand) D - a ring of flight U - a ring of protection from fire X - the ring "Lacvyw" (right hand) {+Blink rElec rN+ rCorr MP+9} (You found it on level 11 of the Dungeon) [ring of resist corrosion] rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Wands b - a wand of flame (121) B - a wand of paralysis (44) E - a wand of acid (6) J - a wand of digging (4) M - a wand of charming (8) O - a wand of iceblast (28) Scrolls d - a scroll of brand weapon g - a scroll of immolation i - a scroll of blinking k - a scroll of summoning m - 2 scrolls of fog n - 10 scrolls of teleportation o - 4 scrolls of vulnerability s - 8 scrolls of magic mapping w - 3 scrolls of amnesia C - 3 scrolls of fear T - 6 scrolls of identify Potions e - 12 potions of curing f - a potion of heal wounds l - 5 potions of might p - 5 potions of lignification q - 4 potions of magic t - 5 potions of degeneration u - 5 potions of brilliance x - a potion of attraction G - 3 potions of flight I - a potion of berserk rage L - a potion of resistance V - a potion of haste Miscellaneous K - a lightning rod (inert) R - a phantom mirror Skills: + Level 13.1 Fighting - Level 9.5(11.1) Axes + Level 9.5(11.1) Polearms - Level 2.1 Throwing + Level 12.0 Armour - Level 2.9 Dodging + Level 11.9 Shields - Level 4.2 Unarmed Combat + Level 12.3 Invocations + Level 8.5 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Magic Dart Conj 0% 1d3 100% 1 Searing Ray Conj 0% 3d3 100% 2 Slow Hex 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Dazzling Flash Conj/Hex 0% N/A 100% 3 Frozen Ramparts Ice 0% 1d2 100% 3 Fulminant Prism Conj/Hex 0% 3d6 100% 4 Ice Form Ice/Tmut 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 100% 4 Summon Ice Beast Ice/Summ 0% N/A 100% 4 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Tmut 0% 3d3 100% 5 Invisibility Hex 0% N/A 100% 6 Starburst Conj/Fire 0% 8x6d3 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (6/6) D:11 Shoals (4/4) Lair:3 Spider (0/4) Lair:3 Slime (0/5) Lair:6 Orc (2/2) D:9 Elf (0/3) Orc:2 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:1 :(*(* Orc:2 *[[(= Shoals:2 ( Annotations: D:11 3 runed translucent doors Lair:4 exclusion: oklob plant Lair:6 1 runed translucent door Innate Abilities, Weirdness & Mutations You have hoof-like feet. You are partially covered in rugged brown scales. (AC +1, +3% HP) Your demonic aura causes all spilled blood to erupt in flames. You are robust. (+10% HP) You are completely covered in sharp spines. Message History The merfolk aquamancer blinks! The merfolk is engulfed in blazing flames. The merfolk hits you but does no damage. The plant is engulfed in blazing flames. The merfolk is engulfed in blazing flames. x2 The merfolk hits you but does no damage. Unknown command. The plant is engulfed in blazing flames. A nearby plant withers and dies. The merfolk is engulfed in blazing flames. Something hits the plant! The plant begins to die. The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! You see here 4 boomerangs. The merfolk aquamancer gestures at you while chanting. You block the torrent of water. The wave splashes down. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! You hear a splash. You hear a shout! You hear an angry hiss. You hear a shout! You hear a screech! You hear a shout! You hear an angry hiss. You see here a throwing net. You struggle against the net. The merfolk aquamancer points at you and mumbles some strange words. The torrent of water hits you!!! * * * LOW HITPOINT WARNING * * * You are knocked back by the torrent of water. You collide with the plant! The plant begins to die. * * * LOW HITPOINT WARNING * * * Splash! The wave splashes down. Unknown command. You tear a large gash into the net. The merfolk hits you but does no damage. The merfolk aquamancer is engulfed in blazing flames. The merfolk aquamancer casts a spell at you. The shard of ice hits you!! You partially resist. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈PP≈≈.##.. ..≈≈≈≈≈≈≈.≈...≈≈≈≈≈≈≈PP≈≈≈... #.≈≈≈≈≈........≈≈≈≈PP≈≈≈≈..# #.≈≈≈≈≈...<....≈≈≈≈≈≈≈≈....# ###.≈≈≈≈.........≈≈≈≈.≈≈..≈..#### .....≈≈≈..##......≈≈≈.≈≈..≈≈≈.... ≈/≈≈≈≈≈....##.....≈P≈≈≈≈≈≈≈≈≈..≈≈ ≈≈≈≈≈≈≈≈.......≈