Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 12020360238818163688 0 Argetlam the Conjurer (level 1, -6/11 HPs) Began as an Octopode Conjurer on Dec 12, 2021. Mangled by a gnoll (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (18 turns). Argetlam the Conjurer (Octopode Conjurer) Turns: 18, Time: 00:01:35 Health: -6/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of identify {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 0.0 Hexes + Level 0.0 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. A bat comes into view. The gnoll barely misses you. The bat moves out of view. You closely miss the gnoll. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You tentacle-slap the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You tentacle-slap the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ## ## ... . ##. #... > .. #.. ###... .. ...#..## ##... ... ......###..# .... #...#...## g.... #.<......#####...... #....#.....#@g.# #.####.........# #. ##.....#### #. ####.## #. #.# #. ... ## >.... ####### You could see a gnoll and a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argetlam the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 18 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 4 Constrict || 1 Cast: Magic Dart || 3 Dodge: Dodged || 2