Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6170566914707822043 70 ArgonVx2 the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on May 19, 2024. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:09 (1647 turns). ArgonVx2 the Conjurer (Demigod Conjurer) Turns: 1647, Time: 00:05:10 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 77% Magic: 0/9 EV: 12 Int: 24 God: Gold: 50 SH: 5 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 whip (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +0 whip of flaming (weapon) Armour a - a +0 robe (worn) g - a +0 leather armour Jewellery c - an amulet of reflection (around neck) Wands h - a wand of flame (13) Scrolls d - a scroll of fear {unknown} f - a scroll of teleportation i - a scroll of summoning {unknown} Potions b - a potion of magic Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You block the gnoll's attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! The gnoll attacks as it pursues you! The gnoll closely misses you. You see here 4 large rocks. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +4 whip of venom (81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 whip of venom (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. You block the gnoll's attack. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You die... .. ..........g..# #.# #.....#.###### ####### #.# #.(...#.# #<....# #.# #.....#.# #####.# #.# #.....#(# #.# #.# #.....#g# #.###.# #.....#.# #.#####.....#######.....#.# #.............†@gg........# ###################.....### #.....# ####### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 adders (D:2) A ribbon worm (D:2) A ball python (D:1) 2 bats (D:1) 5 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArgonVx2 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 606 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 906 | D:1 | Reached skill level 4 in Conjurations 970 | D:1 | Learned a level 2 spell: Searing Ray 1424 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1647 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_loops_corners D:2: layout_basic, amcnicky_mini_pool_small Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.2 Action || total ---------------------------++------- Melee: Whip || 6 Cast: Magic Dart || 65 Searing Ray || 5 Use: Scroll || 2 Armour: Robe || 7 Dodge: Dodged || 9 Block: Other || 4