Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15399238511215494644 137 ArgonVx2 the Magician (level 5, -1/37 HPs) Began as a Djinni Conjurer on June 17, 2024. Was an Initiate of Ashenzari. Slain by an orc ... wielding a +0 hand axe (2 damage) ... on level 3 of the Dungeon. The game lasted 00:10:08 (2248 turns). ArgonVx2 the Magician (Djinni Conjurer) Turns: 2248, Time: 00:10:09 Health: -1/37 AC: 5 Str: 8 XL: 5 Next: 44% Gold: 136 EV: 12 Int: 19 God: Ashenzari [......] SH: 0 Dex: 15 rFire + + . e - +1 hand axe of Salt {flame, +Blink Will+ Dex+3} rCold x . . (no shield) rNeg . . . m - +2 leather armour {Will+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ++... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Evoke Blink You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons b - the +4 hand axe "Vuby" {antimagic, *Corrode Fly rPois rF-} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. rPois: It protects you from poison Fly: It grants you flight. *Corrode: It may corrode you when you take damage. e - the +1 hand axe of Salt (weapon) {flame, +Blink Will+ Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. +Blink: It lets you blink. l - a +2 club Missiles h - a throwing net Armour a - a +0 robe m - a +2 leather armour of willpower (worn) Jewellery c - a +4 ring of slaying Wands k - a wand of flame (28) Scrolls d - a scroll of poison j - a scroll of teleportation Potions f - a potion of resistance g - a potion of heal wounds {unknown} i - 2 potions of might {unknown} Skills: + Level 1.5 Fighting + Level 3.3 Dodging + Level 2.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes Level 0.0 Charms * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations Level 0.0 Transmutations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 5% 2 c - Fulminant Prism Conj/Alch 10% 3d9 34% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 34% 4 e - Slow Hex 80% N/A 3% 1 f - Static Discharge Conj/Air 40% 3-5/arc 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is heavily wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 flail. The orc hits you with a +0 hand axe. The searing ray hits the orc. The orc is moderately wounded. The searing ray misses the orc priest. The orc hits you but does no damage. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc attacks as it pursues you! The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest looks encouraged for a moment. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc priest The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc but does no damage. The orc is almost dead. The searing ray hits the orc! You kill the orc! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The orc hits you with a +0 hand axe. You die... ######### #.).)o?.. #.# #)# #o# #.# #o# #@# #.# #.# #.# #.# #†# #.# #.# #.# You could see an orc priest and an orc. Vanquished Creatures Ijyb (D:3) 3 gnolls (D:3) 3 adders 3 ribbon worms (D:2) A dart slug (D:1) 3 orcs (D:3) 2 ball pythons 8 bats 5 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins 3 frilled lizards 5 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArgonVx2 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ArgonVx2 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 180 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 767 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 767 | D:1 | Learned a level 1 spell: Slow 925 | D:2 | Identified the +4 hand axe "Vuby" {antimagic, *Corrode Fly | rPois rF-} 1060 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1202 | D:2 | Identified the +1 hand axe of Salt {flame, +Blink Will+ | Dex+3} 1773 | D:3 | Reached skill level 1 in Fighting 1936 | D:3 | Reached XP level 5. HP: 32/37 MP: 0/0 1936 | D:3 | Learned a level 2 spell: Static Discharge 2077 | D:3 | Noticed Ijyb 2085 | D:3 | Killed Ijyb 2198 | D:3 | Found a broken altar of Ashenzari. 2203 | D:3 | Became a worshipper of Ashenzari the Shackled 2247 | D:3 | HP: 1/37 [orc/+0 hand axe (4)] 2248 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_loops_ring, roderic_serpentine_path, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, basic_altar D:3: layout_basic, lemuel_doored_altar, nicolae_overflow_crystal_walls, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.3 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 47 || 99 Searing Ray | 4 | 9 || 13 Use: Scroll | 4 | 1 || 5 Armour: Robe | 1 | 5 || 6 Leather armour | | 6 || 6 Dodge: Dodged | 2 | 6 || 8