Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 6476049556680704893 63 ArgonVx2 the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on June 29, 2024. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:19 (1024 turns). ArgonVx2 the Conjurer (Demigod Conjurer) Turns: 1024, Time: 00:04:20 Health: -1/26 AC: 2 Str: 12 XL: 3 Next: 61% Magic: 7/9 EV: 12 Int: 20 God: Gold: 107 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.51/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +0 falchion Armour a - a +0 robe (worn) f - a +0 leather armour Jewellery d - an amulet of magic regeneration (around neck) Wands k - a wand of charming (6) Scrolls e - 2 scrolls of torment {unknown} h - a scroll of enchant weapon Potions b - a potion of magic g - 2 potions of lignification i - a potion of curing j - 2 potions of brilliance l - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth * Level 2.5 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 57%) The gnoll is charmed. The gnoll closely misses you. The gnoll hits your gnoll with a +0 whip. Your gnoll dies! Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 57%) The gnoll resists with significant effort. The gnoll closely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, chance to affect: 57%) The gnoll resists with significant effort. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... .... ###.....##.###... #.. .#######......###.# #.## #.# >......#.....###..###.# #..####................###..# #.w....##...##..#.#######.## ##.....#..#.....#.######..# #.....#.#...............#### ##.........##K............... #####.......w.gg@J.#.....<..##### ..........#....###....).......... ..........#.##.###..........##### .............#.....#..........#.. ..............###..#............. ######....#>............<........ #..####...................... #.## #...........##......... ... ....................... You could see a ribbon worm, 2 gnolls, an endoplasm and a kobold. Vanquished Creatures Terence (D:2) 2 dart slugs (D:1) 2 ball pythons 2 bats (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) 3 quokkas 2 frilled lizards (D:1) 4 goblins 5 rats 24 creatures vanquished. Vanquished Creatures (others) A gnoll (D:2) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ArgonVx2 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 363 | D:1 | Learned a level 2 spell: Searing Ray 859 | D:2 | Noticed Terence 868 | D:2 | Killed Terence 869 | D:2 | Reached skill level 4 in Conjurations 869 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/9 1024 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_rooms, serial_park_tiny_1, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Stealth | 2 | 2.2 Dodging | 2 | 2.1 Conjurations | 4 | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 47 Searing Ray || 3 Evoke: Wand || 3 Use: Scroll || 5 Armour: Robe || 19 Dodge: Dodged || 19