Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14981475557140303239 1 Arguable the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Jan 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (33 turns). Arguable the Ducker (Merfolk Gladiator) Turns: 33, Time: 00:00:16 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 7 God: Gold: 14 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} Skills: + Level 2.2 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Arguable the Merfolk Gladiator. The heart of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 14 gold pieces. Found a staircase leading out of the dungeon. You now have 14 gold pieces. You open the door. An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. Found a scroll labelled QAUSHR AHIXYAC. There is an open door here. An endoplasm is nearby! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. An endoplasm is nearby! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You puncture the endoplasm! You kill the endoplasm! No target in view! f - a scroll labelled QAUSHR AHIXYAC Your legs become a tail as you enter the water. A ball python and a rat come into view. The rat squeaks loudly. Welcome back, Arguable the Merfolk Gladiator. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #.....# ##### #♣~.# .# ##...## #PPP# .# ##.....#####~~.##.## #.......#....~~#...# #.......#....~.#...# ..................###### ................@....... ...............##....... ######.......### ......# .....##'###..# ....... .........###... ....... .......⌠...##... rS..... ...⌠........##.. ....... .............# ....... .........⌠...# You could see a ball python (wandering) and a rat. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arguable the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, serial_bayou_pond_e Action || total ---------------------------++------- Melee: Trident || 4 Armour: Leather armour || 1 Dodge: Dodged || 1