Dungeon Crawl Stone Soup version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 11386832995027795312 10 Argy the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Jan 28, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:10:09 (1072 turns). Argy the Conjurer (Draconian Conjurer) Turns: 1072, Time: 00:10:10 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 10% Magic: 0/5 EV: 11 Int: 18 God: Gold: 31 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . g - amulet of guardian spirit Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: guardian spirit @: brilliant A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles f - 25 stones j - 5 poisoned darts Armour c - a +0 leather armour d - a +0 ring mail Jewellery g - an amulet of guardian spirit (worn) Potions a - a potion of magic e - a potion of curing {unknown} i - 2 potions of heal wounds {unknown} k - a potion of resistance {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 50% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You start resting. Your magical contamination has completely faded away. You start resting. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll. The gnoll is severely wounded. Without enough magic to sustain it, your Searing Ray dissipates. Found a glowing fluorescent wand. You feel clever all of a sudden. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... . ... .... #... ..≈... #####.#.... #..@....... #..g....... #..##..../. ###.g##.##... #.......# .. #.#..##.# #.. #.#..# .. .... # #..# ###.J #..# #.# You could see 2 gnolls. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:2) 2 ball pythons (D:1) A frilled lizard (D:1) 3 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Argy the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 718 | D:1 | Reached XP level 2. HP: 18/20 MP: 1/5 1066 | D:2 | Learned a level 2 spell: Searing Ray 1072 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic D:2: layout_loops_ring, minmay_misc_feat_iff, kennysheep_decorative_pillar Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 17 Dagger || 21 Tailslap || 3 Cast: Magic Dart || 9 Searing Ray || 1 Use: Scroll || 2 Potion || 2 Armour: Skin || 48 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1071 | 1059 | 12 | 502 | 254 | 2 | 535.5 | Dungeon | 1071 | 1059 | 12 | 502 | 254 | 2 | 535.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts D:2: 120 daAuts