Dungeon Crawl Stone Soup version 0.32-a0-1247-g5f74a5512e (webtiles) character file. Game seed: 14138487521557449983 1 Arielle the Chiller (level 1, 13/13 HPs) Began as a Human Ice Elementalist on May 21, 2024. Got out of the dungeon alive. The game lasted 00:00:35 (25 turns). Arielle the Chiller (Human Ice Elementalist) Turns: 25, Time: 00:00:36 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Freeze Ice 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 13% 3 Ozocubu's Armour Ice 13% N/A 13% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, Arielle the Human Ice Elementalist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 3 gold pieces and a book of Unlife. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A hobgoblin comes into view. An endoplasm comes into view. 2 jackals come into view. A jackal comes into view. Found a stone staircase leading down. The hobgoblin shouts! A jackal comes into view. The jackal barks! x3 The endoplasm quivers. You hear an angry hiss. x2 The jackal barely misses you. Cast which spell? (? or * to list) Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. The jackal is almost dead. The jackal closely misses you. Cast which spell? (? or * to list) Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You freeze the jackal. You kill the jackal! Cast which spell? (? or * to list) Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin You freeze the hobgoblin. The hobgoblin is moderately wounded. * * * LOW MAGIC WARNING * * * The hobgoblin closely misses you. The endoplasm closely misses you. There is an open door here. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. There is a staircase leading out of the dungeon here. Press: ? - help, v - describe, . - travel, g - get item Item here: a book of Unlife. The floor. The hobgoblin completely misses you. You have escaped! ##........#. ##....h...... #..#####..... ######h## .... # #...h..# .. ... ##≈§#h.# ...§#§.§.#.# ...§≈§.gJ§.# ..$§§.⌠@§≈.# ....≈...§§.# ....#....#.# #≈≈ ##§≈#### .. .... . ≈.... .≈.:.. .≈..... You could see an endoplasm, 2 jackals and a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arielle the Human Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic Action || total ---------------------------++------- Cast: Freeze || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 5 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 5 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts