Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 2065052136473493360 66 ArizonaGreenTea the Skirmisher (level 4, -3/34 HPs) Began as a Gnoll Wanderer on Nov 26, 2024. Slain by a gnoll ... wielding a +0 flail ... led by a gnoll bouda (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (1031 turns). ArizonaGreenTea the Skirmisher (Gnoll Wanderer) Turns: 1031, Time: 00:02:15 Health: -3/34 AC: 6 Str: 17 XL: 4 Next: 15% Magic: 6/8 EV: 9 Int: 11 God: Gold: 113 SH: 0 Dex: 8 Spells: 8/9 levels left rFire . . . a - +3 sling rCold . . . (no shield) rNeg . . . b - +1 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, weakened A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +3 sling (weapon) i - a +0 long sword Armour b - a +1 ring mail (worn) Scrolls f - a scroll of torment {unknown} g - a scroll of immolation {unknown} h - a scroll of enchant armour Potions e - a potion of heal wounds {unknown} j - a potion of degeneration {unknown} Skills: + Level 2.7 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 10.4 Ranged Weapons + Level 2.7 Throwing + Level 2.7 Armour + Level 1.1 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 3.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 2.2 Air Magic + Level 0.8 Earth Magic + Level 0.8 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 6% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet closely misses the gnoll bouda. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll bouda closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll bouda hits you but does no damage. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll bouda hits you but does no damage. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll is no longer moving quickly. The gnoll bouda hits you with a +0 whip. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of might. You feel very mighty all of a sudden. The gnoll bouda misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ### ###############.######### ......................... #.###########......##### #.# #.#........# ..# ####.#...##.#####. ..## .....)............ ...# #..........##### ##.#### #.###g@##### ......# #. #gg# .....## ##)# ##.#.... ∆ #)# # # ... #). # ###. # K# # # # You could see a gnoll bouda and 2 gnolls. Vanquished Creatures 4 gnolls 3 bats 3 endoplasms 3 giant cockroaches 4 hobgoblins 3 kobolds A quokka (D:1) 3 ball pythons A frilled lizard (D:1) A goblin (D:2) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Ranged Weapons 0 | D:1 | ArizonaGreenTea the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | ArizonaGreenTea set off with the following items: a +2 | sling, a +0 ring mail, a potion of curing; and the | following spell memorised: Shock; and the following spells | available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 167 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 445 | D:1 | Reached XP level 3. HP: 28/28 MP: 7/7 838 | D:2 | Reached skill level 1 in Invocations 1016 | D:2 | Reached skill level 1 in Short Blades 1016 | D:2 | Reached skill level 1 in Long Blades 1016 | D:2 | Reached skill level 1 in Axes 1016 | D:2 | Reached skill level 1 in Maces & Flails 1016 | D:2 | Reached skill level 1 in Polearms 1016 | D:2 | Reached skill level 1 in Staves 1016 | D:2 | Reached skill level 1 in Dodging 1016 | D:2 | Reached skill level 1 in Stealth 1016 | D:2 | Reached skill level 1 in Shields 1016 | D:2 | Reached skill level 1 in Unarmed Combat 1016 | D:2 | Reached skill level 1 in Evocations 1026 | D:2 | Reached skill level 1 in Shapeshifting 1026 | D:2 | Reached XP level 4. HP: 27/34 MP: 5/8 1031 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_basic, minmay_misc_feat_ornament, nicolae_figureground_sparkle Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | | 10.4 Air Magic | 2 | 2.2 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Dodging | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Spellcasting | 3 | 3.0 Shapeshifting | 1 | 1.0 Fighting | | 2.7 Throwing | | 2.7 Armour | | 2.7 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 81 | 5 || 86 Cast: Shock | 6 | || 6 Use: Scroll | 2 | || 2 Potion | 2 | 1 || 3 Armour: Ring mail | 35 | 11 || 46 Dodge: Dodged | 19 | 2 || 21