Dungeon Sprint DCSS version 0.32-a0-485-g70f7560b1c (webtiles) character file. Game seed: 15489116308315567679 0 Arkalis the Apothecary (level 1, -2/15 HPs) Began as a Djinni Summoner on Feb 26, 2024. Slain by a river rat (8 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:41 (24 turns). Arkalis the Apothecary (Djinni Summoner) Turns: 24, Time: 00:00:41 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 d - Summon Blazeheart Go Fire/Summ 14% N/A 38% 4 e - Summon Lightning Spi Summ/Air 14% N/A 38% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The rat dies! Your bat hits the river rat but does no damage. Your bat hits the river rat. Your bat closely misses the river rat. The river rat bites your bat! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat closely misses the river rat. Your bat hits the river rat. A nearby fungus withers and dies. x2 Your bat hits the river rat but does no damage. Your bat barely misses the river rat. You hit the river rat but do no damage. The river rat is moderately wounded. A nearby fungus withers and dies. The river rat bites you. Your bat misses the river rat. You hit the river rat but do no damage. The river rat is lightly wounded. Your bat hits the river rat but does no damage. The river rat bites you. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat completely misses you. Your bat closely misses the river rat. You closely miss the river rat. The river rat is lightly wounded. Your bat barely misses the river rat. Your bat closely misses the river rat. The river rat barely misses you. You hit the river rat. The river rat is moderately wounded. Your bat misses the river rat. The river rat closely misses you. Your bat hits the river rat but does no damage. You hit the river rat but do no damage. The river rat is moderately wounded. Your bat closely misses the river rat. The river rat closely misses you. You hit the river rat but do no damage. The river rat is moderately wounded. Your bat closely misses the river rat. The river rat closely misses you. You closely miss the river rat. The river rat is moderately wounded. Your bat hits the river rat. The river rat bites you! Ouch! That really hurt! You die... ############ #<...#†....# #P.@r'.$...+ #PPPb#.....# ############ You could see a river rat (ally target) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Arkalis the Djinni Summoner began the quest for the Orb. 0 | D | Arkalis set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 24 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Summon Small Mamm || 2 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 24 daAuts