Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 11093471686241900655 193 Arkalis the Slasher (level 5, 0/38 (41) HPs) Began as a Merfolk Gladiator on Apr 10, 2024. Slain by a hell rat (1 damage) ... in a sewer. The game lasted 00:04:06 (1398 turns). Arkalis the Slasher (Merfolk Gladiator) Turns: 1398, Time: 00:04:08 HP: 0/38 (41) AC: 8 Str: 14 XL: 5 Next: 72% MP: 5/5 EV: 17 Int: 7 God: Gold: 41 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . o - melded +0 pair of boots Will ..... (no amulet) Stlth +++ m - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained, very quick A: nimble swimmer 2, mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) o - a +0 pair of boots (melded) Jewellery m - a +4 ring of protection (left hand) Scrolls g - 2 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} i - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} k - a scroll of torment {unknown} l - a scroll of immolation {unknown} p - 2 scrolls of revelation {unknown} r - a scroll of silence {unknown} s - a scroll of enchant armour {unknown} Potions f - a potion of enlightenment {unknown} n - a potion of mutation {unknown} q - a potion of heal wounds {unknown} Skills: + Level 3.1 Fighting + Level 5.4 Long Blades + Level 2.2 Throwing + Level 1.2 Armour + Level 5.2 Dodging + Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Bombard Conj/Erth 0% 9d1 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History Your +0 pair of boots unmelds from your body. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. You open the door. A hell rat comes into view. Found six items. Found a gate leading back out of this place. Your +0 pair of boots unmelds from your body. The hell rat roars deafeningly! There is an open door here. Your legs become a tail as you enter the water. Your +0 pair of boots melds into your body. You hit the hell rat but do no damage. The hell rat bites you. You feel drained. The hell rat completely misses you. You hit the hell rat but do no damage. The hell rat splashes around in the water. You closely miss the hell rat. You tail-slap the hell rat, but do no damage. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You closely miss the hell rat. The hell rat closely misses you. x2 You closely miss the hell rat. The hell rat closely misses you. You closely miss the hell rat. The hell rat barely misses you. You hit the hell rat. The hell rat is moderately wounded. The hell rat bites you but does no damage. The hell rat barely misses you. You closely miss the hell rat. The hell rat is moderately wounded. The hell rat splashes around in the water. You closely miss the hell rat. The hell rat is moderately wounded. The hell rat barely misses you. You closely miss the hell rat. You tail-slap the hell rat. The hell rat is moderately wounded. The hell rat splashes around in the water. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ~..~.~. ##.~r .~## #~~.## .~~# ##~r##~# .~## #~.~#~~~ ...# #.~##?.~##~~# #~.#??~~.#~.# #∩∩#∩?~r@'~.# #.~#!?~~~#..# #~~##?~~##.~# #.~~#~~~#~~.# ##..##~##.~## #~†~###.†.# ##††..~††## #.†.~~.~# ###..~### You could see a hell rat. Vanquished Creatures A phantom (D:4) 5 river rats 2 adders (D:2) 3 dart slugs 7 ball pythons 2 endoplasms A giant cockroach (D:4) 3 goblins (D:1) 3 hobgoblins 5 quokkas 3 bats A frilled lizard (D:2) 3 kobolds (D:1) 15 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arkalis the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 479 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 978 | D:2 | Found a faded altar of an unknown god. 1099 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1238 | D:2 | You fall into a shaft and drop 2 floors! 1260 | D:4 | Found a glowing drain. 1273 | D:4 | Noticed a phantom 1294 | D:4 | Killed a phantom 1295 | D:4 | Reached skill level 5 in Long Blades 1295 | D:4 | Reached skill level 1 in Armour 1295 | D:4 | Reached skill level 5 in Dodging 1295 | D:4 | Reached XP level 5. HP: 36/39 MP: 5/5 1329 | Sewer | Entered a sewer 1398 | Sewer | HP: 1/40 [hell rat (9)] 1398 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, minmay_misc_feat_secret_circle D:2: layout_basic, ebering_ecumenical_altar_hall, minmay_misc_feat_doors, minmay_misc_feat_tiny D:4: cheibrodos_thug_alley, layout_loops_corners, dk_yredelemnul_ordeal, portal_sewer_entry_c, grunt_ministairs_5, minmay_ogre_servants Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 | 5.4 Armour | 1 | 1.2 Dodging | 5 | 5.2 Fighting | 3 | 3.1 Throwing | | 2.2 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 112 | 60 || 172 Tailslap | | 5 || 5 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 98 | 32 || 130 Dodge: Dodged | 92 | 51 || 143 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1409 | 1409 | 0 | 0 | 744 | 4 | 352.2 | Dungeon | 1344 | 1344 | 0 | 0 | 744 | 3 | 448.0 | Sewer | 64 | 64 | 0 | 0 | 0 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 761 daAuts D:2: 490 daAuts D:4: 92 daAuts Sewer: 64 daAuts