Art3mis Level 1 of the Dungeon (0, 0, D:1) 14 stones (7, -9, D:1) a +0 club (7, -2, D:1) a +0 leather armour (15, 11, D:1) a +0 short sword (17, 11, D:1) a +0 club (19, -7, D:1) 25 stones (38, -7, D:1) a +0 leather armour (48, 1, D:1) a +2 cloak (48, 8, D:1) a +0 club (48, 20, D:1) Great Wizards, Vol. VII (52, 7, D:1) 4 stones a +0 dagger (56, -14, D:1) a +0 ring mail (61, 26, D:1) 12 stones (64, -13, D:1) a +0 club (65, 13, D:1) a ring of poison resistance (66, -2, D:1) a +0 spear (68, -4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (3, -1, D:2) a +0 dagger (8, 8, D:2) a +0 dagger (12, 8, D:2) 14 stones (15, -25, D:2) a +0 dagger (17, 9, D:2) a +0 club (27, -23, D:2) a +0 plate armour (29, -28, D:2) a +0 whip (31, 20, D:2) the +5 rapier "Okkau" {freeze, rElec} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. (44, 1, D:2) a +0 robe (46, -4, D:2) a +0 dagger (56, -3, D:2) 2 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability (1, -4, D:3) a ball python corpse (3, 3, D:3) a hobgoblin corpse (9, -4, D:3) 25 stones (12, -6, D:3) a +0 barding