Dungeon Crawl Stone Soup version 0.32.0-1-gb5efadc4f2 (webtiles) character file. Game seed: 15795410152616859373 7 Arthis the Apothecary (level 2, 0/18 HPs) Began as an Octopode Wanderer on Sept 2, 2024. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (229 turns). Arthis the Apothecary (Octopode Wanderer) Turns: 229, Time: 00:00:40 Health: 0/18 AC: 1 Str: 11 XL: 2 Next: 4% Magic: 3/3 EV: 11 Int: 16 God: Gold: 13 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour c - a +0 hat (worn) Scrolls b - a scroll of vulnerability Potions a - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting - Level 1.0 Dodging - Level 1.3 Stealth + Level 1.3 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Conjurations - Level 3.2 Alchemy - Level 2.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 2% 3d5 50% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Leda's Liquefaction Alch/Erth 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start resting. HP restored. Found a faded altar of an unknown god. You open the door. A ball python and 2 quokkas come into view. The ball python hisses angrily. There is an open door here. You closely miss the quokka. Your grab misses the quokka. The quokka barely misses you. You barely miss the quokka. Your grab misses the quokka. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The ball python misses you. The ball python grabs you. The ball python constricts you. The ball python's grasp on you weakens, but your attempt to escape fails. The quokka bites you but does no damage. The ball python bites you. The ball python constricts you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. The quokka bites you. You die... ##.##.###.###.##.0 #..................... #####....##.......###.##.. #........##.......# #...## #........##.......# #.### #........####.##..###.# #........# #.##......# #........####.##.###### #......S.x....##.# ####..rr#######.# #....# #.# #....# ..# #....# ..# #....# ..# #....# ...# #....# ###### You could see 2 quokkas and a ball python. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Arthis the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Arthis set off with the following items: a +0 club, a | scroll of vulnerability, a +0 hat; and the following spell | memorised: Sting; and the following spells available to | memorise: Hailstorm, Fulminant Prism, Leda's Liquefaction. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 74 | D:1 | Reached skill level 1 in Unarmed Combat 131 | D:1 | Reached XP level 2. HP: 10/18 MP: 3/3 182 | D:1 | Found a faded altar of an unknown god. 229 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, ebering_ecumenical_altar_mist, chequers_serial_rivers_room_b Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.3 Fighting | | 1.3 Dodging | | 1.0 Stealth | | 1.3 Spellcasting | | 1.0 Conjurations | | 1.0 Alchemy | | 3.2 Shapeshifting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 3 Tentacles || 3 Punch || 1 Stab: Sleeping || 2 Armour: Skin || 14 Dodge: Dodged || 13 Action || total ---------------------------++------- Melee: Unarmed || 22 Constrict || 3 Tentacles || 3 Punch || 1 Stab: Sleeping || 2 Armour: Skin || 14 Dodge: Dodged || 13