Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 16445810795152261212 0 Ascent the Covered (level 1, 16/16 HPs) Began as a Meteoran Wanderer on Dec 1, 2022. Got out of the dungeon alive. The game lasted 00:00:33 (57 turns). Ascent the Covered (Meteoran Wanderer) Turns: 57, Time: 00:00:34 Health: 16/16 AC: 6 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) b - a +0 short sword Armour c - a +0 scale mail (worn) Scrolls d - a scroll of fear Skills: + Level 1.1 Fighting + Level 1.1 Short Blades + Level 3.6 Polearms + Level 1.2 Throwing + Level 3.6 Armour + Level 1.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 543 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, Ascent the Meteoran Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +2 spear, a +0 short sword, a +0 scale mail, a scroll of fear. You open the door. Found a mace. There is an open door here. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ,,, #.# * * #.# , #.# ###* #.# ##.. ,, #.##... ,, , * #.#..##+# , #########.#.###.##.# #...........'.@>.+.#### ###.####......###.##..... , ....# #..≈≈§≈..##'#..≈≈≈≈ ....#,#.≈§≈≈≈≈......≈≈≈≈≈ * ....# #.≈≈§≈≈≈......≈≈≈≈≈~ * ....#,#.≈≈≈≈≈≈......≈≈≈≈≈~, ....#,#..≈≈≈≈...#....≈≈≈≈ * ....# ##...)...##........ ###.#,#....###........... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ascent the Meteoran Wanderer began the quest for the Orb. 0 | D:1 | Ascent set off with the following items: a +2 spear, a +0 | short sword, a +0 scale mail, a scroll of fear. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 57 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, serial_shops, shop, nicolae_shop_stone, shop, nicolae_shop_window_shopping, nicolae_eternal_life