Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 8386471748147398016 1 Ascent the Magician (level 1, 15/15 HPs) Began as a Djinni Fire Elementalist on Dec 7, 2022. Got out of the dungeon alive. The game lasted 00:00:51 (150 turns). Ascent the Magician (Djinni Fire Elementalist) Turns: 150, Time: 00:00:51 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 7 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of silence {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d6 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The giant cockroach bites you. Your foxfire dissipates! The foxfire hits the giant cockroach. The giant cockroach is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a giant cockroach (moderately wounded) You conjure some foxfire! The giant cockroach bites you but does no damage. The giant cockroach misses you. The giant cockroach attacks as you move away! The giant cockroach closely misses you. The foxfire hits the giant cockroach. The giant cockroach is heavily wounded. The foxfire hits the giant cockroach but does no damage. The giant cockroach is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The giant cockroach closely misses you. Unknown command. The foxfire hits the giant cockroach. The giant cockroach is severely wounded. The foxfire hits the giant cockroach. You kill the giant cockroach! Your magical contamination has completely faded away. You start resting. HP restored. Found a scroll labelled FUCHYZI EVUPA. Found 7 gold pieces. b - a scroll labelled FUCHYZI EVUPA A hobgoblin comes into view. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates! You now have 7 gold pieces. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .... .. ######..r ......#.## ......... .....#.#.#.#.#.#.#.. ......#.#.#.#.#.#.. ........#.#.~~~~~.#.## .........#.#≈...≈#.#.# .... ...#.#.≈...≈.#.## ..... ..#.#≈.@.≈#.#.# .....####.#.≈≈≈≈≈.#.## . .........#.#.#.#.#.#.# B.. .....#..#.#.#.#.#.#.#####..##. ....................†......... ..........#..........####.#... ##........#............... #........#.....>......... ........................... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Vanquished Creatures (others) 6 foxfires (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ascent the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Ascent set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 150 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Action || total -------------------------++------- Cast: Foxfire || 4 Armor: Robe || 1 Dodge: Dodged || 4