Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 13657457451620096544 21 Ascent the Magician (level 2, 0/20 HPs) Began as a Gnoll Wanderer on Dec 8, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:32 (536 turns). Ascent the Magician (Gnoll Wanderer) Turns: 536, Time: 00:03:32 Health: 0/20 AC: 7 Str: 12 XL: 2 Next: 83% Magic: 10/10 EV: 9 Int: 12 God: Gold: 45 SH: 0 Dex: 9 Spells: 15/15 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour c - a +0 scale mail (worn) Scrolls a - a scroll of noise {unknown} d - a scroll of fear {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 2.5 Throwing + Level 6.5 Armour + Level 0.5 Dodging + Level 2.3 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 2.0 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 0.5 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 30% 1 Shock Conj/Air 20% 1d4 52% 1 Stone Arrow Conj/Erth 14% 3d7 77% 3 Ozocubu's Armour Ice 5% N/A 87% 3 Summon Guardian Golem Hex/Summ 5% N/A 87% 3 Vampiric Draining Necr 5% 2d6 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The jackal bites you but does no damage. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is severely wounded. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The jackal barely misses you. The jackal closely misses you. You miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. Your punch misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You bite the jackal, but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You die... ####### ......# ∆ ......###### ... ...........# .. ......####.#### .h ......# #....# . . .#.#### ####.### .# #.# ....## #...####.#.... ##...# ###)@hB....#.. #.#.### ####..)##(......# #.#...###............#### #.###.....##....###....# ##..###..........# .##.# ................## # .# ###.###....#..### . # #.###.#..#.## ###..#.......# You could see a jackal and a giant cockroach. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ascent the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Ascent set off with the following items: a +0 club, a | potion of curing, a +0 scale mail; and the following spells | available to memorise: Sandblast, Shock, Stone Arrow, | Ozocubu's Armour, Summon Guardian Golem, Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 85 | D:1 | Reached XP level 2. HP: 11/19 MP: 10/10 536 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 | ---------------+----+----- Earth Magic | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Ranged Weapons | | 0.5 Throwing | | 2.5 Armour | | 6.5 Dodging | | 0.5 Stealth | | 2.3 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.7 Evocations | | 0.5 Action || total -------------------------++------- Melee: Club || 34 Bite || 6 Short sword || 75 Throw: Stone || 6 Use: Potion || 1 Armor: Scale mail || 62 Dodge: Dodged || 66