Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 16640268273596776341 0 Ascent the Caller (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Dec 9, 2022. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Ascent the Caller (Gnoll Wanderer) Turns: 1, Time: 00:00:08 Health: 17/17 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 2.3 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 16% N/A 8% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, Ascent the Gnoll Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 helmet, a potion of curing, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Call Canine Familiar, Summon Guardian Golem. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. .. .. (. . .. ...# ∆#. .#. #. # .. #.## . #. .#.?!#... #.#.$...# #.@...# #.#...#.... #. .#.#.# . #. .. #. .# #. .#. #. .# #. ...# #. .# . .. . .. . .. .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ascent the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Ascent set off with the following items: a +0 hand axe, a | +0 helmet, a potion of curing, a +0 robe; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Call Canine Familiar, Summon | Guardian Golem. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_shop_crystal, nicolae_shop_window_shopping