Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 18254797113997081929 10 Ascent the Magician (level 2, 20/20 HPs) Began as a Gnoll Wanderer on Dec 13, 2022. Got out of the dungeon alive. The game lasted 00:01:32 (191 turns). Ascent the Magician (Gnoll Wanderer) Turns: 191, Time: 00:01:32 Health: 20/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 10/10 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 14/15 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn f - ring of flight MPRegen 0.12/turn (no ring) @: flying A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) c - a +0 dagger Missiles b - 13 poisoned darts Armour e - a +0 robe (worn) Jewellery f - a ring of flight (left hand) Scrolls g - a scroll of teleportation {unknown} Potions d - a potion of attraction Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 6.4 Staves + Level 0.3 Ranged Weapons + Level 6.4 Throwing + Level 0.3 Armour + Level 0.3 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 7.1 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 2.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 28% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 7% 2d6 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The slug dart hits your hobgoblin skeleton. Your hobgoblin skeleton is destroyed! Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (almost dead, chance to affect: 72%) The dart slug writhes in agony. You kill the dart slug! The bat barely misses you. You have reached level 2! You closely miss the bat. The bat closely misses you. Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (chance to affect: 72%) The bat writhes in agony. A bat comes into view. The bat closely misses you. You sock the bat! You kill the bat! Aiming: Necrotise (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (chance to affect: 72%) The bat writhes in agony. The bat barely misses you. You hit the bat. You kill the bat! You start resting. HP restored. Found 2 throwing nets. Things that are here: a +0 club; a bat corpse; a bat corpse You see here a dart slug corpse. You see here a dart slug corpse. Things that are here: a +0 club; a bat corpse; a bat corpse Things that are here: a +0 dagger; 4 stones There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#..# ....... #.##.##### ####### #.##.....#### # ##.##.###.##.## # #...#.###.#.#.## ## #...#.#....###.###. ##...###.#.## ##.##. #.....##....###.###. #..@..###.∩#.#...).. #.....# #..##.####.. ##...##....#### #.. #...####.## #.. #...# #. ### ##.## .. # #.# .# # #.# #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ascent the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Ascent set off with the following items: a +2 quarterstaff, | 13 poisoned darts, a +0 dagger, a potion of attraction, a | +0 robe; and the following spell memorised: Necrotise; and | the following spells available to memorise: Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 15 | D:1 | Found Atsoch's General Store. 77 | D:1 | Reached XP level 2. HP: 15/20 MP: 2/10 191 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, serial_shops, shop, shop, nicolae_shop_trees, shop, shop Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 6.4 Ranged Weapons | | 0.3 Throwing | | 6.4 Armour | | 0.3 Dodging | | 0.3 Stealth | | 0.3 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 7.1 Conjurations | | 0.2 Hexes | | 0.2 Summonings | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Quarterstaff || 9 Cast: Necrotise || 10 Dodge: Dodged || 7