Dungeon Crawl Stone Soup version 0.26-a0-1164-g1a551d6a14 (webtiles) character file. Game seed: 6254914292590623694 16 Asceticacid the Cudgeller (level 2, 13/29 HPs) Began as an Ogre Gladiator on Dec 24, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (496 turns). Asceticacid the Cudgeller (Ogre Gladiator) Turns: 496, Time: 00:00:28 Health: 13/29 AC: 3 Str: 17 XL: 2 Next: 58% Magic: 2/2 EV: 10 Int: 9 God: Gold: 19 SH: 0 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of fear {unknown} h - 3 scrolls of identify {unknown} Potions f - a potion of degeneration {unknown} g - a potion of attraction {unknown} Skills: + Level 2.9 Fighting + Level 3.0 Maces & Flails + Level 2.0 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You sock the jackal! You kill the jackal! Things that are here: a jackal corpse; a jackal corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# #...†@....... #.########### #.# #.# #.# #.# ##### #.# #...# #.#### #.<.# #....# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 jackals (D:1) 2 kobolds (D:1) A bat (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Asceticacid the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 269 | D:1 | Reached XP level 2. HP: 18/29 MP: 2/2 496 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 2.9 Throwing | | 2.0 Action || total -------------------------++------- Melee: Flail || 41 Armor: Robe || 13 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 506 | 0 | 0 | 427 | 1 | 506.0 | Dungeon | 506 | 506 | 0 | 0 | 427 | 1 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 506 daAuts