Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1244807965046211419 33 Ast3rio the Ducker (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Mar 14, 2023. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1732 turns). Ast3rio the Ducker (Djinni Hedge Wizard) Turns: 1732, Time: 00:03:14 Health: -2/25 AC: 2 Str: 9 XL: 3 Next: 47% Gold: 78 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of resist corrosion Wands k - a wand of iceblast (8) Scrolls d - 6 scrolls of identify {unknown} e - 3 scrolls of teleportation {unknown} i - a scroll of vulnerability {unknown} Potions g - a potion of curing {unknown} h - a potion of degeneration {unknown} j - a potion of lignification {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Blink Tloc 22% N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 d - Slow Hex 44% N/A 6% 1 e - Conjure Flame Conj/Fire 11% 6-21 17% 3 f - Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 g - Sting Tmut/Pois 44% 1d5 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence closely misses you. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... ...............### ..........####.# ##.######## #.# ##.###########.# . ...............# .. ##.#.#########)## ... #..............####.... ####.#####..###......... .......†)..##.#.@@...... ####.###...#.##..###.... #.##.....##...# . #.#..##.....#.# #...##.#....#.# #...#.##..#.#.# #.#.###..##.#.# ####.#.....###.#.# ............ ..#.# You could see Terence. Vanquished Creatures A dart slug (D:2) 6 ball pythons A giant cockroach (D:1) 6 goblins A hobgoblin (D:1) 2 quokkas A bat (D:1) 3 frilled lizards (D:1) 6 kobolds 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ast3rio the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Ast3rio set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 324 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 906 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 906 | D:1 | Learned a level 1 spell: Sting 1055 | D:1 | Found Atanum's Armour Shoppe. 1718 | D:2 | Noticed Terence 1732 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms, serial_shops, nicolae_shop_behind_doors, minmay_tripent D:2: layout_basic, basic_altar, kennysheep_minor_cross, palyth_stone_intersect, minmay_bisected, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 2.7 Action || total -------------------------++------- Cast: Magic Dart || 84 Armor: Robe || 1 Dodge: Dodged || 7