Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15740779279434626174 0 Astinus the Gusty (level 1, 0/16 HPs) Began as an Oni Air Elementalist on Jan 28, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (119 turns). Astinus the Gusty (Oni Air Elementalist) Turns: 119, Time: 00:01:23 Health: 0/16 AC: 3 Str: 11 XL: 1 Next: 10% Magic: 0/3 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 2.4 Spellcasting + Level 0.9 Conjurations + Level 2.7 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% 2d(1-17) 54% 4 Inventory: Hand Weapons c - a +0 short sword {short} (You found it on level 1 of the Dungeon) d - a +0 short sword {short} (You took it off a kobold on level 1 of the Dungeon) f - a +0 mace {mace} (You found it on level 1 of the Dungeon) Missiles e - 5 stones {throwing} Armour a - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5880 Altars: #.≈#~#.##♣♣.... ####.≈♣ ß.#♣~..... ....≈# #.ß#...... ##.≈###[##...~♣~ #...''..''...♣ß♣ ##..≈###.##...~♣~ ##...≈#~#.ß#...... ##..#.≈♣ ß.#♣~..... #.@##.≈#~#.##♣♣.... #g###.≈###'######'# #J# #.≈#ß...ß##ß#'# #.# #.≈#.....'..... #.# #.≈#<...ß####ß# ##.###.≈####### ~♣~ #......≈≈≈≈≈ # # #........... ##.######### You could see a gnoll and an endoplasm. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (Astinus.rc:4879) Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, Astinus the Oni Air Elementalist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Found a dyed leather armour. You open the door. There is an open door here. You open the large door. There is a large open door here. There is a large open door here. c - a +0 short sword {short} As you open the large door, it creaks loudly! There is a large open door here. There is a large open door here. You see here a +1 leather armour of cold resistance. You open the large door. There is a large open door here. There is a large open door here. A kobold comes into view. It is wielding a +0 short sword. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You start resting. Your magical contamination has completely faded away. You start resting. 😎 MP[+1] Your mp is fully restored (3). Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to hit) The zap hits the kobold. You kill the kobold! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You start resting. 😎 MP[+1] Your mp is fully restored (3). d - a +0 short sword {short}; e - 5 stones {throwing} You see here a kobold corpse. f - a +0 mace {mace} An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 flail. The zap hits the gnoll. The gnoll shouts! The endoplasm quivers. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. 😎 MP[+1] Your mp is fully restored (3). Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The zap misses the gnoll. The zap hits the gnoll. The gnoll barely misses you. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. x2; The zap hits the endoplasm. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😨 HP[-9] MP[-1] You take 9 damage, and now have 7/16 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/3 mp. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The zap misses the gnoll. The zap hits the endoplasm. The gnoll hits you with a +0 flail! You die... Action || total ---------------------------++------- Cast: Shock || 5 Armour: Robe || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, roderic_roman_lattice Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Astinus the Oni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 119 | D:1 | Slain by a gnoll Vanquished Creatures A kobold (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Cast: Shock || 5 Armour: Robe || 2 Dodge: Dodged || 1 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 113 | 6 | 21 | 43 | 1 | 119.0 | Dungeon | 119 | 113 | 6 | 21 | 43 | 1 | 119.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 119 daAuts