Dungeon Crawl Stone Soup version 0.33-a0-1118-g28f6e29f1b (webtiles) character file. Game seed: 364466815760155007 9 Astinus the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 22, 2025. Got out of the dungeon alive. The game lasted 00:00:27 (266 turns). Astinus the Conjurer (Demonspawn Conjurer) Turns: 266, Time: 00:00:28 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 2/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . c - +0 hand axe (vamp) {axe} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Inventory: Hand Weapons c - a +0 vampiric hand axe (weapon) {axe} (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions b - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5734 Altars: #..........## ##..##....#..## #...##...##...+ #.#......###..# #.#.....###...#..# .# #.#.#...##....#..#.. #.#.#..###...##..#. #.#....##....# ... ## #.....###.@.###..# .. #######..#..##>...##>..#.### #..........####..##......... #.....#.#####....##...# #.....#.#####..####..## #...........##.# ##.## ## #.....>.....##.# ##...##..# #...†.......##.###........#### #.....................###..... There were no monsters in sight! Message History The endoplasm attacks as it pursues you! The endoplasm closely misses you. 😮 MP[+1] 😕 HP[+1] The endoplasm attacks as it pursues you! The endoplasm hits you. 😮 HP[-1] You take 1 damage, and now have 9/13 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! 😮 MP[-1] You lost 1 mp, and now have 0/3 mp. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. Found a stone staircase leading down. 😎 HP[+4] MP[+3] Your hp is fully restored (13). Your mp is fully restored (3). A bat comes into view. Found a stone staircase leading down. The magic dart hits the bat. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the bat. You kill the bat! 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. No target in view! c - a +0 vampiric hand axe {axe} 😎 MP[+2] Your mp is fully restored (3). You feel a sense of dread. c - a +0 vampiric hand axe (weapon) {axe} A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. No target in view! No target in view! An endoplasm comes into view. 😎 MP[+1] Your mp is fully restored (3). The magic dart hits the endoplasm. The endoplasm quivers. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the endoplasm. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. The magic dart hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 0/3 mp. No target in view! No target in view! A rat comes into view. 😎 MP[+3] Your mp is fully restored (3). The magic dart hits the rat but does no damage. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the rat. You kill the rat! 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. No target in view! No target in view! A goblin comes into view. It is wielding a +0 dagger. 😎 MP[+2] Your mp is fully restored (3). The magic dart hits the goblin. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. No target in view! No target in view! Found an escape hatch in the floor. 😎 MP[+1] Your mp is fully restored (3). A quokka comes into view. The magic dart hits the quokka. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The magic dart hits the quokka. You kill the quokka! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! 😎 HP[+6] MP[-1] You now have 19 max hp (+6). Your hp is fully restored (19). Unknown command. There is a staircase leading out of the dungeon here. 😎 MP[+1] You have escaped! Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 16 Armour: Robe || 1 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Astinus the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 250 | D:1 | You feel monstrous as your demonic heritage exerts itself. 250 | D:1 | Discovered your monstrous ancestry. 250 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 250 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 266 | D:$ | Got out of the dungeon alive. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 16 Armour: Robe || 1 Dodge: Dodged || 3 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 250 | 15 | 0 | 213 | 1 | 265.0 | Dungeon | 265 | 250 | 15 | 0 | 213 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts