Atlas Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, -27, D:1) a +0 club (8, 3, D:1) a +0 club (9, 4, D:1) a +0 dagger (10, -43, D:1) a +0 dagger (12, -14, D:1) 29 stones (16, 9, D:1) 21 sling bullets (20, 1, D:1) 16 stones (28, -1, D:1) a +0 hunting sling (41, -44, D:1) a +0 short sword (42, 4, D:1) a staff of conjuration (45, 10, D:1) a +0 robe (46, 4, D:1) a +0 club (57, -40, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Yfaimomn's Assorted Antiques a scroll of identify (66 gold) a scroll of noise (33 gold) a +2 glaive of holy wrath (782 gold) a +0 hunting sling (49 gold) a potion of curing (99 gold) a +0 hand axe (99 gold) a +0 ring mail (132 gold) a potion of lignification (99 gold) a scroll of blinking (247 gold) an amulet of regeneration (990 gold) 2 scrolls of magic mapping (231 gold) a +0 morningstar (132 gold) a +6 ring of intelligence (1930 gold) (0, 0, D:2) a +0 ring mail (4, -9, D:2) a +0 scythe a +0 robe (4, -6, D:2) a +0 kite shield (still there?) a +0 hand axe (still there?) (11, -12, D:2) a +0 dagger (14, 6, D:2) a +0 dagger (20, -5, D:2) a +0 whip (29, -7, D:2) a +0 dagger a +0 hunting sling 20 sling bullets (29, -5, D:2) a +0 club (29, 7, D:2) a +0 club (30, 12, D:2) a +0 dagger (34, 9, D:2) a +0 dagger a +0 club (35, 24, D:2) a +0 dagger (36, -8, D:2) a +0 club (42, 14, D:2) a +0 club a +0 robe (44, -18, D:2) a +0 trident a +0 animal skin the +1 helmet of Indecent Exposure {*Drain rN+ Str-4 Dex+7} It affects your strength (-4). It affects your dexterity (+7). It protects you from negative energy. It causes draining when unequipped. (46, 10, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon [Shop] Vycvu's Jewellery Shoppe an amulet of the acrobat (390 gold) the ring of the Genius {+Blink rC- Str+6 SInv Stlth+} (942 gold) [ring of strength] It affects your strength (+6). It makes you vulnerable to cold. It lets you see invisible. It lets you blink. It makes you more stealthy. a ring of protection from fire (325 gold) a ring of resist corrosion (260 gold) the ring of Maetuuri {*Drain +Blink rC+ rN+ Str+3} (570 gold) [ring of protection from cold] It affects your strength (+3). It protects you from cold. It protects you from negative energy. It lets you blink. It causes draining when unequipped. a ring of resist corrosion (260 gold) a ring of see invisible (195 gold) a ring of flight (227 gold) an amulet of magic regeneration (390 gold) the ring of Jostraz {rCorr Int+2 Stlth+} (442 gold) [ring of resist corrosion] It affects your intelligence (+2). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. [Shop] Mepo's Armour Shop a +1 chain mail of willpower (231 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +2 cloak of poison resistance (259 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) [Shop] Xynel's Weapon Emporium a +0 falchion (33 gold) the +2 morningstar of the Hungering Genius {freeze, Str+6 Dex+3 Stlth-} (458 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (+3). It makes you less stealthy. the +14 obsidian axe {vorpal, *Drain +Fly SInv} (920 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It causes draining when unequipped. a +3 hand crossbow of freezing (256 gold) the +8 lajatang "Sirphag" {flame, rF- Int+6} (875 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It makes you vulnerable to fire. a +0 long sword (38 gold) a +2 vorpal hand crossbow (189 gold) 20 stones (22 gold) 18 arrows (39 gold) (0, 0, D:3) a +0 dagger (8, -12, D:3) a +0 hand axe a +0 leather armour (9, -10, D:3) a +0 club (10, -10, D:3) a +0 war axe a +0 dagger a +0 robe (11, -9, D:3) a +0 club (12, -10, D:3) 7 stones (12, -8, D:3) a +0 falchion (15, 0, D:3) a +0 dagger (16, 3, D:3) a +0 club (17, -2, D:3) 17 stones (17, 1, D:3) a +0 short sword (19, -25, D:3) a +0 club a goblin corpse (skeletalised by now) (27, -29, D:3) a quokka corpse (35, 5, D:3) a +0 vampiric spear a gnoll corpse (skeletalised by now) (36, 4, D:3) a +0 whip (37, 5, D:3) a +0 spear (38, 5, D:3) an adder corpse (skeletalised by now)