Dungeon Crawl Stone Soup version 0.27-a0-808-g60bc5d92e6 (webtiles) character file. Game seed: 8114508949029206483 1257 Atlas the Magician (level 8, -5/54 HPs) Began as a Djinni Venom Mage on Mar 28, 2021. Hit by a boomerang thrown by an orc warrior (14 damage) ... on level 8 of the Dungeon on Mar 29, 2021. The game lasted 00:10:49 (6759 turns). Atlas the Magician (Djinni Venom Mage) Turns: 6759, Time: 00:10:50 Health: -5/54 AC: 6 Str: 7 XL: 8 Next: 51% Gold: 185 EV: 11 Int: 18 God: SH: 0 Dex: 23 rFire + + . SeeInvis . e - +0 short sword (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +1 ring mail {rC+} rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.18/turn u - +6 ring of dexterity MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, agile 2, dopey 1 a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 185 gold pieces. Inventory: Hand Weapons e - a +0 short sword of venom (weapon) r - the +10 morningstar "Coupet" {pain, rElec rC- Dex-5 SInv} (You found it on level 5 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-5). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. Armour i - a +1 ring mail of cold resistance (worn) Jewellery u - a +6 ring of dexterity (left hand) Wands o - a wand of acid (8) v - a wand of iceblast (4) Scrolls a - 2 scrolls of enchant armour {unknown} b - a scroll of amnesia {unknown} g - 5 scrolls of identify {unknown} h - 2 scrolls of noise {unknown} j - 2 scrolls of teleportation {unknown} q - a scroll of vulnerability {unknown} s - a scroll of fog {unknown} t - a scroll of immolation {unknown} Potions c - a potion of attraction {unknown} d - a potion of mutation f - a potion of cancellation k - a potion of invisibility l - a potion of might {unknown} m - 2 potions of heal wounds {unknown} n - 2 potions of lignification {unknown} p - a potion of magic {unknown} Skills: + Level 1.9 Fighting + Level 2.4 Short Blades + Level 4.2 Armour + Level 3.7 Dodging - Level 2.3 Stealth + Level 6.7 Spellcasting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 2% 1 b - Poisonous Vapours Pois/Air 60% N/A 3% 2 c - Mephitic Cloud Conj/Pois/Air 30% N/A 7% 3 d - Ignite Poison Fire/Tmut/Pois 30% N/A 7% 3 e - Olgreb's Toxic Radia Pois 30% N/A 22% 4 f - Sting Tmut/Pois 100% 1d8 2% 1 g - Blink Tloc N/A N/A 3% 2 h - Dazzling Flash Conj/Hex 60% N/A 7% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Qazlal Sif Muna Wu Jian Shops: D:5 * Annotations: D:5 Grum Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You are very agile. (Dex +4) You are dopey. (Int -2) Message History Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and quivering boomerangs (lightly wounded, poisoned, 29% to evade) The zap hits the orc warrior but does no damage. The orc warrior is lightly wounded. The zap hits the orc priest. The orc priest is almost dead. The orc warrior looks more healthy. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior's wounds heal themselves! The orc warrior throws a boomerang. The boomerang closely misses you. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and quivering boomerangs (29% to evade) The zap hits the orc warrior. The orc warrior is lightly wounded. The zap hits the orc priest. You kill the orc priest! An orc comes into view. It is wielding a +0 falchion. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The orc warrior throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Dazzling Flash (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. The orc warrior throws a boomerang. The boomerang hits you! You die... ....#..........# #.....#..#.##..# #.#......#.#...# #.#......#.#...# #.#.....##.#.#.#### #.#......#.#.#.#... #.#.....##.###..... ######........#.#....... .......@#.#####.#.###.## #######.........#...#.## #o..#########.#... #.......# #.###. #..####.# #.# #. #o......#####.###) #.....<))..............) #..!.................... #...................)... You could see an orc warrior and an orc. Vanquished Creatures Sigmund (D:2) A necrophage (D:4) An ogre (D:4) A centaur (D:5) A water moccasin skeleton (D:4) 3 scorpions (D:5) A howler monkey (D:4) A centaur zombie (D:8) 5 hounds (D:5) A jelly (D:5) 3 orc priests An iguana (D:3) 4 orc wizards 3 howler monkey zombies 3 gnolls (D:5) 5 adders An ufetubus (D:5) 14 orcs 2 bats 6 endoplasms A giant cockroach (D:1) 10 goblins 9 hobgoblins 7 jackals 4 kobolds A quokka (D:4) 7 ball pythons 6 frilled lizards 3 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atlas the Djinni Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 345 | D:1 | Reached skill level 3 in Spellcasting 451 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1338 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1338 | D:2 | Learned a level 1 spell: Shock 1791 | D:2 | Noticed Sigmund 1801 | D:2 | Killed Sigmund 1802 | D:2 | Reached skill level 4 in Spellcasting 1802 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1802 | D:2 | Reached XP level 5. HP: 23/35 MP: 0/0 1802 | D:2 | Learned a level 2 spell: Blink 2647 | D:3 | Reached skill level 5 in Spellcasting 2882 | D:3 | Reached XP level 6. HP: 19/40 MP: 0/0 3358 | D:4 | Noticed a necrophage 3698 | D:4 | Killed a necrophage 3699 | D:4 | Reached skill level 1 in Armour 3828 | D:4 | Reached XP level 7. HP: 41/46 MP: 0/0 3828 | D:4 | Learned a level 3 spell: Dazzling Flash 4159 | D:4 | Found a white marble altar of Elyvilon. 4525 | D:4 | Reached skill level 1 in Fighting 4525 | D:4 | Reached skill level 1 in Short Blades 4754 | D:4 | Found an ornate altar of the Wu Jian Council. 4946 | D:5 | Entered Level 5 of the Dungeon 4951 | D:5 | Found Nunud's Assorted Antiques. 4971 | D:5 | Reached skill level 6 in Spellcasting 5602 | D:5 | Reached XP level 8. HP: 43/52 MP: 0/0 5659 | D:5 | Noticed Grum 5668 | D:5 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 5668 | D:5 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 5668 | D:5 | Gained mutation: You are very agile. (Dex +4) [potion of | mutation] 5670 | D:5 | HP: 1/52 [Grum/+0 spear (3)] 5986 | D:5 | Found a stormy altar of Qazlal. 6110 | D:5 | Identified the +10 morningstar "Coupet" {pain, rElec rC- | Dex-5 SInv} 6298 | D:5 | You are sucked into a shaft and drop 3 floors! 6304 | D:8 | Noticed a manticore 6759 | D:8 | Hit by a boomerang thrown by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, chequers_serial_rivers_room_a, corexii_leaking_fountain, st_stairs_4, roderic_roman_lattice D:2: layout_loops_ring, old_standard_altar, minivault_11, minmay_tiny_reverse_x, uniq_sigmund D:3: layout_rooms, minmay_misc_feat_room D:4: layout_rooms, nzn_wu_jian_contemplation, general_overflow_altar, kennysheep_generic_room_12 D:5: cheibrodos_barr_body, layout_cave_pools, grunt_qazlal_sundering, minmay_temple_entry_nine_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, serial_gnoll_camp, gnoll_camp_mini_loothouse, gnoll_camp_medium_01, grums_kennel, gnoll_camp_mini_hut, gnoll_camp_mini_hut D:8: layout_basic, marbit_many_paths Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.7 Stealth | 2 | 2.3 Dodging | 3 | 3.7 Armour | 1 3 4 | 4.2 Fighting | 1 | 1.9 Short Blades | 1 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Short sword | 5 | 13 | 58 || 76 Cast: Sting | 45 | | || 45 Shock | 13 | 73 | 98 || 184 Poisonous Vapours | 2 | | 3 || 5 Olgreb's Toxic Ra | | | 4 || 4 Dazzling Flash | | | 4 || 4 Use: Potion | | | 4 || 4 Stab: Sleeping | 1 | | || 1 Armor: Ring mail | 1 | 18 | 46 || 65 Robe | 1 | | || 1 Dodge: Dodged | 30 | 15 | 63 || 108 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6751 | 6628 | 123 | 897 | 4974 | 6 | 1125.2 | Dungeon | 6751 | 6628 | 123 | 897 | 4974 | 6 | 1125.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1653 daAuts D:4: 1550 daAuts D:1: 1096 daAuts D:5: 1065 daAuts D:3: 926 daAuts D:8: 459 daAuts