Atlas Level 1 of the Dungeon [Shop] Veplajosm's Book Shop a book of Flames (220 gold) a book of Displacement (264 gold) a There-And-Back Book (330 gold) a book of Party Tricks (330 gold) a book of Necromancy (176 gold) a book of Conjurations (220 gold) the Unrestrained Analects (484 gold) a book of Flames (220 gold) a book of Dreams (308 gold) a Young Poisoner's Handbook (220 gold) Semubiufo's Tome of Unholy Hexes (330 gold) Spells Type Level Known a - Corona Hexes 1 no b - Slow Hexes 2 no c - Sublimation of Blood Necromancy 2 no d - Death Channel Necromancy 6 no Arac's Reference Book on Hurtful Creation (264 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Call Imp Summoning 2 no c - Freezing Cloud Conjuration/Ice/Air 5 no (0, 0, D:1) a +0 club a +0 dagger (31, -32, D:1) a +0 long sword (32, -26, D:1) 20 arrows (37, -35, D:1) a +0 dagger a stone (39, -5, D:1) a +0 leather armour (48, 6, D:1) a +0 dagger (56, -14, D:1) a +0 hunting sling (56, -12, D:1) a +0 dagger (63, 12, D:1) 31 stones Level 2 of the Dungeon (0, 0, D:2) 18 stones (6, 7, D:2) a +0 dagger (7, 2, D:2) a +0 dagger (7, 5, D:2) a +0 club a +0 leather armour (7, 7, D:2) a +0 dagger a +0 leather armour (8, -2, D:2) a +2 dagger of venom (8, 37, D:2) a +0 whip (10, 29, D:2) a +0 chain mail (15, 4, D:2) a +0 club 5 stones (23, 32, D:2) a +0 flail (24, 27, D:2) a +0 hand crossbow (57, 18, D:2) a +0 helmet (58, 7, D:2) 14 poisoned darts (58, 13, D:2) a +0 dagger a +0 hunting sling 13 stones Level 3 of the Dungeon [Shop] Hurepoh's Weapon Shop a +0 whip (30 gold) the +9 arbalest of Wothul {venom, SInv Stlth+} (772 gold) Any ammunition fired from it poisons the flesh of those it strikes. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 morningstar (48 gold) the +4 battleaxe of Division {spect, Stlth+} (552 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Stlth: It makes you more stealthy. the +9 short sword "Vyeduate" {drain, *Rage rElec rF+ Dex+2} (882 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. *Rage: It may make you go berserk in combat. 16 arrows (38 gold) 29 stones (34 gold) 28 arrows (67 gold) a +0 scimitar (48 gold) the +5 battleaxe "Lid Tye" {flame, Will+} (591 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Will: It increases your willpower. (0, 0, D:3) 16 stones (6, -17, D:3) a +0 pair of boots (7, -29, D:3) a +0 dagger a +0 robe (8, -29, D:3) a +0 dagger a +0 short sword a +0 chain mail (8, -28, D:3) a +0 flail a +0 leather armour (15, -35, D:3) a +0 short sword a +0 club (15, -16, D:3) a +0 flail a +0 club a +0 whip (16, -34, D:3) 14 bolts (17, -39, D:3) a +0 dagger (26, -12, D:3) a +0 club (35, -7, D:3) a +0 vorpal mace (36, -1, D:3) a +0 dagger (40, -36, D:3) a +0 halberd (40, -5, D:3) a +0 short sword (41, -20, D:3) a +0 hunting sling (43, -2, D:3) a +2 vampiric hand axe (46, -18, D:3) a +0 dagger (46, -17, D:3) a +0 club a +0 dagger (46, -16, D:3) a +0 club a +0 club a +0 club (46, -15, D:3) a +0 club (46, -14, D:3) a +0 club a +0 helmet a +2 animal skin a +0 dagger (48, -16, D:3) 17 arrows Level 4 of the Dungeon (0, 0, D:4) 25 stones (1, 25, D:4) a +0 club (2, -11, D:4) 9 sling bullets (2, 6, D:4) a +0 mace (8, -9, D:4) 20 arrows (10, 17, D:4) a +0 club (13, -6, D:4) a +0 mace (14, 0, D:4) 15 stones (26, -17, D:4) a +0 giant spiked club (27, 14, D:4) 12 stones (30, -1, D:4) a scroll of immolation (36, -6, D:4) 22 bolts (39, -4, D:4) 15 stones (48, -13, D:4) a +0 morningstar a +0 war axe a +0 leather armour a +0 trident (49, -13, D:4) a +0 dagger a +0 leather armour (53, 6, D:4) a +0 dagger (55, 28, D:4) a +0 rapier (60, 13, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 17 bolts (11, 28, D:5) a +0 short sword (20, 23, D:5) a +0 short sword a +0 giant spiked club (23, 21, D:5) a +0 giant club a +0 war axe of freezing (23, 22, D:5) a +0 flail a +0 leather armour (27, 3, D:5) 21 stones (28, 5, D:5) 13 stones (28, 21, D:5) a +0 flail (30, 19, D:5) 24 stones (30, 26, D:5) a +0 flail of protection a +0 chain mail a +0 hand axe (39, 41, D:5) 16 stones (40, 13, D:5) a +0 dagger (41, 10, D:5) a +0 dagger a +0 robe (41, 11, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (42, 10, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (7, -23, D:6) a +0 mace (8, -26, D:6) a +0 cloak a +2 quarterstaff of chaos (9, -9, D:6) 17 bolts (10, 0, D:6) a +0 whip a +0 scale mail (15, 0, D:6) a +0 hand axe a +0 ring mail (16, -18, D:6) a +0 morningstar (17, 2, D:6) a +0 dagger a +0 robe (18, -18, D:6) a +0 club (18, -17, D:6) a +0 trident (19, -18, D:6) a +0 whip (29, -27, D:6) a +0 long sword (38, -28, D:6) a +0 long sword of flaming +2 steam dragon scales (47, -14, D:6) a +0 ring mail (53, -40, D:6) a +0 robe a +2 whip of flaming (54, 1, D:6) a +0 scale mail (55, 4, D:6) a +0 ring mail (57, -26, D:6) 15 stones Level 7 of the Dungeon [Shop] Batulam's Magic Scroll Shop a scroll of enchant weapon (112 gold) a scroll of enchant armour (112 gold) a scroll of torment (112 gold) a scroll of immolation (52 gold) a scroll of summoning (142 gold) a scroll of teleportation (45 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) (5, 11, D:7) 25 stones (7, 5, D:7) a +0 ring mail (11, 18, D:7) 29 stones (14, -2, D:7) 22 stones (22, -15, D:7) a +0 club (27, 19, D:7) a +0 hand crossbow a +0 long sword (41, 27, D:7) a +0 dagger (45, 18, D:7) a +0 club a +0 whip 4 stones (46, 18, D:7) a +0 dagger of venom a +0 short sword 7 stones (46, 19, D:7) a +0 whip 3 stones (47, 17, D:7) a +0 short sword a curare-tipped dart a +0 short sword (47, 19, D:7) a +0 short sword 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 cloak (4, -16, D:8) a +0 whip (8, -16, D:8) a +0 quarterstaff a +0 hunting sling 21 sling bullets a +1 leather armour of fire resistance (12, -35, D:8) a +0 long sword (21, -1, D:8) a +0 short sword a +0 dagger (22, -1, D:8) a +2 whip of venom (23, -14, D:8) a +0 dagger of chaos a +0 robe (23, -5, D:8) a +0 scimitar a +0 robe (25, -5, D:8) a +3 dagger a +0 robe a +3 dire flail of freezing a +0 robe (27, -9, D:8) 29 stones (33, -5, D:8) a +2 war axe a +0 robe (36, -5, D:8) a +0 shortbow 22 arrows (37, -6, D:8) a +4 trident a +0 robe (43, -38, D:8) 15 stones (45, -12, D:8) 12 stones (49, -21, D:8) a +0 mace (50, -15, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 mace (15, -11, D:9) 12 sling bullets (20, -7, D:9) a +0 trident (21, -7, D:9) a +1 mace of protection a +0 leather armour (21, -6, D:9) a +0 dagger a +0 robe of willpower (23, -7, D:9) a +0 dagger a +0 robe (24, -8, D:9) a +0 dagger a +0 robe (24, 5, D:9) a +0 short sword (25, 8, D:9) a +0 hand axe (27, 12, D:9) a +0 club a +0 ring mail a +0 flail a +0 leather armour (28, 12, D:9) a +2 dagger of draining a +0 robe a +0 dagger a +0 robe (37, -18, D:9) 12 poisoned darts (37, 13, D:9) a +0 giant club a +0 giant club (38, -1, D:9) a +0 falchion a +0 falchion a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 chain mail (39, -1, D:9) a +0 lajatang (48, -32, D:9) 27 sling bullets (53, -41, D:9) 16 arrows (53, -13, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 12 stones (1, -18, D:10) 28 stones (3, -22, D:10) 23 stones (6, -14, D:10) a +0 arbalest (16, -7, D:10) a +0 glaive (28, -21, D:10) a +0 hand crossbow (29, -22, D:10) 2 javelins (34, 13, D:10) a +0 giant club a +0 giant spiked club (39, 7, D:10) a +0 ring mail (40, 14, D:10) a +0 dagger (40, 19, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 19, D:10) a +0 scimitar a +0 plate armour (42, 6, D:10) 10 arrows (43, -17, D:10) 21 sling bullets (46, 23, D:10) 13 bolts (51, -3, D:10) a +0 trident Level 11 of the Dungeon (5, 6, D:11) a +0 hand axe a +0 halberd a +0 plate armour (5, 7, D:11) a +0 short sword a +0 club (5, 9, D:11) a +0 short sword a +0 dagger a +0 chain mail a +0 dagger a +0 ring mail a +0 dagger a +0 robe (13, 1, D:11) 21 stones (18, 2, D:11) a +0 club a +0 short sword (18, 3, D:11) a +0 falchion a +0 dagger a +0 robe (19, -9, D:11) a +0 giant club a +0 giant club (20, 1, D:11) a +3 dagger of venom 23 stones (23, 6, D:11) a +0 dagger of venom (26, 5, D:11) a +0 dagger (29, 16, D:11) 18 bolts (34, 4, D:11) a +0 vorpal flail (34, 7, D:11) 14 poisoned darts (34, 10, D:11) 16 poisoned darts (36, 1, D:11) a +0 robe of positive energy (56, 9, D:11) 17 arrows (57, -10, D:11) a +0 shortbow 26 arrows Level 12 of the Dungeon [Shop] Ysuit's Antique Weapon Boutique a +0 club (33 gold) the +6 long sword of the Gloaming {freeze, rF- rC+ rN++ rCorr} (1960 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 shortbow of flaming (244 gold) a +2 arbalest of freezing (663 gold) a +0 spear (99 gold) a +0 quarterstaff (132 gold) a +0 long sword (115 gold) a +3 broad axe (693 gold) a +0 hunting sling of flaming (155 gold) (0, 0, D:12) a +0 giant club a +0 robe (0, 25, D:12) a +0 chain mail (4, 33, D:12) a phial of floods (12, 24, D:12) a +0 flail (32, 24, D:12) a +0 pair of boots (32, 48, D:12) a +0 falchion (34, 48, D:12) a +0 trident (42, 24, D:12) a +0 morningstar (48, 34, D:12) a +0 pair of gloves Level 13 of the Dungeon [Shop] Haox's Pet Rocks 4 large rocks (33 gold) 20 sling bullets (120 gold) a staff of earth (300 gold) 12 stones (14 gold) 15 sling bullets (90 gold) a book of the Earth (480 gold) a tin of tremorstones (2/2) (480 gold) (0, 0, D:13) 5 large rocks (5, -19, D:13) a +0 scimitar of flaming (7, -4, D:13) 2 large rocks (16, -10, D:13) 16 bolts (25, -2, D:13) a +0 shortbow 20 arrows (25, 7, D:13) 20 stones (25, 8, D:13) 13 poisoned darts 20 stones (26, -4, D:13) a +0 shortbow a +0 war axe 18 arrows (26, 9, D:13) 16 stones (27, -5, D:13) a +0 shortbow 23 arrows (27, -4, D:13) a +0 bardiche a +0 shortbow 12 arrows (27, 8, D:13) 27 stones (28, -25, D:13) a +0 short sword (36, 4, D:13) a +0 giant spiked club a +0 giant club (43, -30, D:13) a +0 dire flail (43, -29, D:13) a +0 long sword (43, -4, D:13) a +6 ring of dexterity a ring of fire (47, -18, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) a potion of ambrosia (2, 0, D:14) 7 gold pieces (2, 2, D:14) 8 gold pieces (2, 3, D:14) 6 gold pieces a +0 hand axe a +0 leather armour (3, -1, D:14) 5 gold pieces (4, -2, D:14) 10 gold pieces