Atlas Level 1 of the Dungeon (21, -8, D:1) a +0 club (24, 14, D:1) a +0 dagger (30, -17, D:1) a +0 club (37, 12, D:1) a +0 dagger (39, 10, D:1) a +0 dagger (42, -2, D:1) a +0 short sword a +0 dagger 6 stones (43, -2, D:1) a +0 dagger a +0 whip a +0 short sword 24 stones (53, 11, D:1) a +0 club (55, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of holy wrath (2, -4, D:2) 11 stones (3, -4, D:2) 12 stones (6, 8, D:2) a +0 chain mail (8, -9, D:2) 19 bolts (8, 0, D:2) a +0 club (10, 50, D:2) a +0 robe (16, 25, D:2) 9 stones (17, 15, D:2) 25 stones (19, 18, D:2) a +0 whip (20, 6, D:2) a +0 robe (20, 9, D:2) 24 stones (20, 19, D:2) a +0 dagger (22, 11, D:2) a +1 whip of electrocution (22, 33, D:2) a +0 hunting sling (25, 22, D:2) a +0 whip (36, -2, D:2) a +0 club 5 stones (39, -6, D:2) a +0 dagger (44, 12, D:2) a +0 hand axe (44, 23, D:2) 8 boomerangs Level 3 of the Dungeon [Shop] Niewooqu's Armour Shop a +0 robe of fire resistance (84 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) the +1 plate armour of Elyvilon's Reproof {rPois rC- rN+ rCorr} (462 gold) rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 scale mail (44 gold) a +0 ring mail (44 gold) (0, 0, D:3) a +0 dagger a +0 club a +0 club a +0 ring mail a +0 dagger a +1 dagger of protection a +0 dagger (0, 1, D:3) a +0 dagger (4, -4, D:3) a +0 mace (14, -1, D:3) a +0 hand axe (15, -1, D:3) a +0 whip (16, -13, D:3) 5 poisoned darts (16, -1, D:3) a +0 halberd a +0 whip of electrocution 18 stones (17, 8, D:3) a +0 barding (20, 10, D:3) 10 arrows (26, -1, D:3) a +0 club (33, -9, D:3) a +0 whip (36, -32, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) 2 boomerangs (10, 29, D:4) a +0 hunting sling (14, 40, D:4) a +0 flail (23, 34, D:4) a +0 leather armour (23, 46, D:4) a +0 helmet (28, 9, D:4) a +0 rapier (29, 42, D:4) a +0 pair of gloves (31, 17, D:4) a +0 robe (31, 38, D:4) a +0 club (32, 26, D:4) 22 bolts (32, 44, D:4) a +0 dagger (37, 6, D:4) a +0 dagger (39, 10, D:4) 25 stones (40, 36, D:4) a +0 hand axe (46, 4, D:4) 11 stones (47, 27, D:4) a +0 club (47, 28, D:4) a +0 club a +0 ring mail (61, 16, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 18 bolts (10, -3, D:5) 12 stones (13, 8, D:5) a +0 dagger (17, 5, D:5) 15 stones (19, 17, D:5) a +0 club (20, 16, D:5) a +0 club (21, 16, D:5) a +0 halberd (30, -1, D:5) 24 arrows (33, 13, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, 22, D:6) a +0 quarterstaff (8, 20, D:6) a +0 mace 3 boomerangs (11, -14, D:6) a +0 club (19, 18, D:6) a +0 war axe (21, 18, D:6) a +0 war axe (26, -3, D:6) a +0 club (26, 24, D:6) a +0 shortbow 20 arrows (31, 0, D:6) a +0 dagger a +0 robe (32, -1, D:6) a +0 trident (32, 0, D:6) a +0 hand axe a +0 ring mail (32, 1, D:6) a staff of conjuration a +0 leather armour (37, -5, D:6) a +0 robe (39, 25, D:6) a +0 short sword (40, 28, D:6) a +0 hand axe (41, 1, D:6) a +0 robe a +0 dagger (42, 1, D:6) a +0 dagger (44, -15, D:6) a +0 hunting sling (44, 0, D:6) a +0 robe a +0 dagger an orc skeleton (44, 3, D:6) a +0 whip a +0 robe a +0 flail a gnoll corpse (skeletalised by now) (45, 2, D:6) a +0 robe a +0 dagger an orc skeleton (47, 1, D:6) a +0 whip (48, -2, D:6) 15 stones a +0 hand axe (48, 0, D:6) a +0 dagger of pain (51, 14, D:6) 22 bolts (62, -11, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 flail (3, 2, D:7) 15 gold pieces (11, 2, D:7) the +10 quarterstaff "Usioreg" {flame, *Noise rPois Will++} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. *Noise: It may make noises in combat. Will: It greatly increases your willpower. (17, 16, D:7) a +0 morningstar the Ecumenical Temple