Atlas Level 1 of the Dungeon (0, 23, D:1) a +0 club 5 stones (1, -4, D:1) a +0 robe (1, 34, D:1) a +0 club (1, 37, D:1) 26 arrows (8, -9, D:1) a +0 short sword (24, -11, D:1) 15 stones (24, 35, D:1) 17 sling bullets (25, 41, D:1) a +0 short sword 2 stones (28, 5, D:1) a +0 ring mail (40, 21, D:1) a +0 rapier (42, 48, D:1) a +0 club (42, 50, D:1) a +0 robe (47, 44, D:1) 13 stones (52, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -2, D:2) 17 arrows (4, 31, D:2) a +0 mace (4, 38, D:2) a +0 quarterstaff (9, -4, D:2) 6 javelins (9, 33, D:2) 26 sling bullets (14, 2, D:2) 14 stones (14, 29, D:2) a +0 dagger (14, 30, D:2) a +0 dagger 5 stones (17, 1, D:2) a +0 dagger (35, -7, D:2) 18 stones (35, 17, D:2) 15 stones (40, -2, D:2) 20 stones (51, 39, D:2) a +0 buckler (52, -7, D:2) 20 stones (54, 34, D:2) a +0 dagger 5 stones (55, 9, D:2) a +3 whip of venom Level 3 of the Dungeon [Shop] Xuimobet's Jewellery Shop a +6 ring of intelligence (760 gold) a +6 ring of strength (760 gold) an amulet of reflection (390 gold) a +4 ring of evasion (468 gold) a ring of magical power (260 gold) a +6 ring of dexterity (760 gold) an amulet of regeneration (390 gold) a ring of willpower (325 gold) a ring of protection from cold (325 gold) (0, 0, D:3) a +0 mace (1, -17, D:3) a +0 club (8, 1, D:3) a +0 club (9, -23, D:3) 19 stones (16, -24, D:3) a +0 leather armour (17, -11, D:3) a +0 short sword 4 stones (18, -16, D:3) a +0 dagger (19, -16, D:3) a +1 whip of electrocution a +0 halberd (20, -16, D:3) a +0 spear (21, -36, D:3) a +0 club (32, -24, D:3) a +0 short sword a +0 club (38, -1, D:3) a +0 club (54, -15, D:3) a +0 short sword 3 stones (58, -22, D:3) a +0 dagger 4 stones (59, -19, D:3) a +0 plate armour of willpower Level 4 of the Dungeon (0, 0, D:4) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (13, -49, D:4) a +0 chain mail (19, -43, D:4) 21 stones (24, -36, D:4) 13 poisoned darts (29, -6, D:4) a +0 flail a +0 leather armour (37, -34, D:4) a +0 dagger (43, -21, D:4) a +0 dagger (47, -18, D:4) a +0 flail (49, -16, D:4) 8 stones (51, -41, D:4) a +0 chain mail (60, -27, D:4) 2 datura-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (1, -3, D:5) a +0 hand axe 3 boomerangs an orc corpse (skeletalised by now) (2, -3, D:5) a +0 club (3, -19, D:5) a +0 chain mail (8, -23, D:5) a potion of degeneration (12, -18, D:5) 5 large rocks (16, -21, D:5) a +0 shortbow 13 arrows (35, -12, D:5) a +0 hand axe (35, -11, D:5) a +0 short sword an orc corpse