Dungeon Crawl Stone Soup version 0.28-a0-313-gbc0475efdd (webtiles) character file. Game seed: 17893829930602121465 4 Atlas the Chiller (level 1, -1/14 HPs) Began as a Demigod Ice Elementalist on Sept 1, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (170 turns). Atlas the Chiller (Demigod Ice Elementalist) Turns: 170, Time: 00:00:15 Health: -1/14 AC: 3 Str: 9 XL: 1 Next: 46% Magic: 0/5 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Hailstorm Conj/Ice 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. A jackal comes into view. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. Unknown command. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You freeze the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You die... #.# #.# #h# #.# #.# #.# #.# #.# #†# #.# #.# ##'## #.# #.# ##...## ###.########.##### ##.....## .......##........# ##.h.....# ..####.##.##.....###h........# ................@h.Kh......(.+ ...###.##.##.....###.........# . #.##.#..#.#.####.......## ..##.#........###.....## #####.#.####.#.# ##...## #........#.# #+## ###.######.# #.....##.# #.###.##.# You could see 3 jackals and a kobold. Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atlas the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 170 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_corners, supply_closet_lemuel Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Freeze || 10 Armor: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 170 | 148 | 22 | 0 | 109 | 1 | 170.0 | Dungeon | 170 | 148 | 22 | 0 | 109 | 1 | 170.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 170 daAuts