Atlas Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 dagger (5, 20, D:1) a +0 dagger (6, 27, D:1) a +0 whip (18, 6, D:1) a +0 club (19, 9, D:1) a +0 ring mail (19, 29, D:1) a +0 dagger (24, 8, D:1) a +0 spear (26, 11, D:1) a +0 spear (30, 10, D:1) a book of the Senses (31, -1, D:1) a +0 hunting sling (31, 5, D:1) a +0 club (45, 40, D:1) a +0 club (48, 25, D:1) a +0 club (60, 45, D:1) a +0 ring mail (61, 51, D:1) a +0 whip (62, 34, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) an amulet of guardian spirit (16, 13, D:2) 17 arrows (22, 10, D:2) 17 arrows (23, -6, D:2) a +0 club (25, 11, D:2) a +0 club a +0 plate armour (34, 11, D:2) a +0 hand axe (43, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an Inescapable Atlas (1, 1, D:3) a +0 club (13, -15, D:3) a +0 dagger (21, -31, D:3) a +0 mace a +0 scale mail (31, -15, D:3) a +0 pair of gloves (46, -34, D:3) a +0 giant club (47, 9, D:3) a +0 dagger (48, 9, D:3) a +0 club a +0 scale mail (49, 9, D:3) a +0 club a +0 trident a +0 ring mail (56, -42, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +1 flail of protection (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (1, 4, D:4) a +0 club (still there?) 8 poisoned darts (still there?) the +2 robe of Absence {Drain rElec rC- Will++} (still there?) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. a wand of iceblast (6) (still there?) 2 scrolls of identify (still there?) a kobold corpse (still there?) (19, 36, D:4) a necrophage corpse (21, 22, D:4) a +0 short sword (23, 25, D:4) a +0 short sword (23, 26, D:4) a black bear corpse (skeletalised by now) (23, 28, D:4) a +0 club (23, 29, D:4) a +0 club