Atlas Level 1 of the Dungeon (0, 0, D:1) a +0 trident (4, -41, D:1) a +0 club (9, -44, D:1) a +0 dagger (9, -24, D:1) 28 sling bullets (10, -13, D:1) 14 arrows (18, -44, D:1) a +0 ring mail (20, -50, D:1) a +0 hunting sling (37, -35, D:1) a +0 mace (37, -26, D:1) a +0 dagger (44, -49, D:1) a +0 leather armour (53, -55, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 20, D:2) a +0 helmet (10, 5, D:2) 6 poisoned darts (11, -17, D:2) a +0 whip (13, -3, D:2) 13 stones (15, 0, D:2) a +0 mace (23, 4, D:2) a +0 club (25, 0, D:2) a staff of air Level 3 of the Dungeon (11, -4, D:3) 30 stones (12, 18, D:3) a +0 spear (21, -2, D:3) 25 stones (25, 17, D:3) a +0 trident (26, 19, D:3) a +0 club (26, 32, D:3) 2 javelins (29, 36, D:3) a +0 robe a +0 scythe (30, -1, D:3) a +0 dagger (30, 37, D:3) a +1 whip of freezing (44, 35, D:3) a +0 battleaxe Level 4 of the Dungeon [Shop] Ceojeed's Antique Weapon Shop a +1 trident of venom (201 gold) a +0 morningstar (72 gold) the +1 spear of Qazlal's Displeasure {flame, Int+2} (388 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). a +2 long sword of protection (291 gold) a +0 quarterstaff (72 gold) a +0 quarterstaff (72 gold) a +0 whip (45 gold) a +0 whip (45 gold) a +0 short sword (54 gold) [Shop] Emninots's Book Shop a book of Transfigurations (440 gold) a book of the Senses (352 gold) Great Wizards, Vol. VII (330 gold) a book of Air (242 gold) a book of the Spheres (594 gold) a book of Necromancy (176 gold) a book of Misfortune (264 gold) a book of Lightning (396 gold) Jaozaso's Disquisition on the Arsonist (330 gold) Spells Type Level Known a - Sticky Flame Conjuration/Fire 4 yes b - Fire Storm Conjuration/Fire 9 no a book of Geomancy (198 gold) a manual of Armour (880 gold) [Shop] Destrysua's Jewellery Shop a ring of protection from fire (325 gold) a ring of see invisible (195 gold) a ring of ice (325 gold) a ring of magical power (260 gold) a +6 ring of dexterity (760 gold) an amulet of magic regeneration (390 gold) a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} (542 gold) [ring of resist corrosion] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rCorr: It protects you from acid and corrosion. (0, 0, D:4) 22 stones (6, -3, D:4) 13 stones (6, 5, D:4) a +0 short sword (10, 11, D:4) a +0 ring mail (26, -13, D:4) a +0 whip (27, -13, D:4) a +0 spear (29, -1, D:4) a +0 club (32, -12, D:4) a +0 robe (38, -10, D:4) 10 stones (41, -17, D:4) 21 stones (44, 17, D:4) a ring of see invisible (47, 20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (4, -2, D:5) a +0 robe a +1 whip of flaming (6, 23, D:5) 26 stones (8, -7, D:5) a +0 halberd (8, -5, D:5) a +0 flail (10, 4, D:5) a +1 vampiric great sword (11, -1, D:5) a +0 club (12, -11, D:5) a +0 club (12, 11, D:5) a +0 hand crossbow (15, 17, D:5) a +0 shortbow 46 arrows (16, -13, D:5) a +0 robe a +0 dagger (19, 17, D:5) a +2 trident of venom a +0 scale mail (23, 13, D:5) a +0 leather armour a +0 whip (24, -15, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 15, D:5) a +0 scale mail a +4 spear of venom (41, 0, D:5) a +1 pair of boots (41, 5, D:5) 21 stones (42, 25, D:5) a +0 ring mail (55, 22, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (7, 0, D:6) a +0 morningstar (20, -3, D:6) a +0 long sword (20, 29, D:6) a +0 chain mail a +0 club a +0 chain mail a +0 scimitar (20, 30, D:6) a +0 chain mail a +0 whip a +0 short sword (21, 30, D:6) a +0 war axe (22, 2, D:6) a +0 trident a +0 leather armour (39, 29, D:6) a +0 dire flail (44, 8, D:6) 22 stones (46, 4, D:6) a +0 ring mail (51, 43, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, 16, D:7) a +0 hunting sling (4, -8, D:7) a +0 leather armour (4, 18, D:7) a +0 hand axe (8, 18, D:7) 18 stones (10, 34, D:7) a +0 leather armour (12, 22, D:7) a +0 hand axe (13, 29, D:7) a +0 mace a +0 leather armour (14, 26, D:7) a +0 whip a +0 leather armour (15, 26, D:7) a +0 mace (15, 27, D:7) a +0 war axe a +0 ring mail (15, 29, D:7) a +0 dagger a +0 ring mail (19, -4, D:7) a +0 ring mail (23, -3, D:7) 26 stones (30, 27, D:7) 17 arrows (37, 22, D:7) a +0 dagger of flaming a +0 robe (38, 21, D:7) a +0 rapier a +0 leather armour (40, 24, D:7) a +0 shortbow 16 arrows (41, 3, D:7) a +0 hunting sling (44, 20, D:7) the +7 hunting sling "Ylopat" {flame, rPois SInv} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. SInv: It lets you see invisible. (49, 6, D:7) the +0 leather armour of Marbles {rCorr Str+2 Stlth+} Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (1, -1, D:8) a piece from Xom's chessboard (15/15) (2, 35, D:8) a +2 dagger of chaos a +0 robe (3, 19, D:8) a +0 war axe (3, 31, D:8) a +0 scale mail (7, 9, D:8) a +0 long sword (10, 37, D:8) 24 sling bullets (11, 25, D:8) a +0 morningstar (11, 37, D:8) a +0 ring mail (12, 10, D:8) a +0 short sword (13, 11, D:8) a +0 mace a +0 ring mail a +0 dagger a +0 robe (14, 12, D:8) a +0 club a +0 leather armour a +0 scimitar a +0 chain mail (19, 25, D:8) a +0 giant club a +0 giant club (21, 25, D:8) a +0 shortbow 5 arrows (22, 16, D:8) a +0 hat (24, 43, D:8) 6 atropa-tipped darts (24, 48, D:8) an amulet of faith (27, 37, D:8) a +0 chain mail (33, 29, D:8) a +0 helmet (33, 43, D:8) a +0 trident (38, 27, D:8) a +0 club (38, 28, D:8) a +0 club (39, 27, D:8) a +0 dagger a +1 robe of resistance Level 9 of the Dungeon [Shop] Bilomi's Jewellery Emporium the ring "Tiukh" {AC+4 Dex+4 Stlth+} (867 gold) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. the ring of Leaves {rC+ rN+ Str+5} (747 gold) [ring of protection from cold] Str: It affects your strength (+5). rC: It protects you from cold. rN: It protects you from negative energy. a ring of poison resistance (320 gold) a +6 ring of dexterity (936 gold) an amulet of reflection (480 gold) a ring of flight (280 gold) a ring of willpower (400 gold) the ring "Erunoeli" {Contam Fly rElec rN+ Str+4} (616 gold) [ring of flight] Str: It affects your strength (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. an amulet of guardian spirit (480 gold) the ring of Twilight {rC+ Str+3 Int+6 Dex-4} (1126 gold) [ring of intelligence] Str: It affects your strength (+3). Int: It affects your intelligence (+6). Dex: It affects your dexterity (-4). rC: It protects you from cold. (0, 0, D:9) 9 stones (1, 32, D:9) the +2 robe "Otoqopnuel" {+Blink +Inv Int-5} Int: It affects your intelligence (-5). +Inv: It lets you turn invisible. +Blink: It lets you blink. (7, 5, D:9) a +0 war axe (14, -8, D:9) a +0 war axe (16, -2, D:9) a +0 shortbow 6 arrows (17, 10, D:9) a +0 short sword (19, 32, D:9) a +0 chain mail (19, 33, D:9) a +0 club (19, 34, D:9) a +2 leather armour of fire resistance (20, 31, D:9) a +0 glaive a +0 plate armour a +0 shortbow 23 arrows a +0 dagger a +0 robe (21, -8, D:9) 14 stones (21, 29, D:9) a +0 glaive a +0 plate armour (21, 32, D:9) 22 stones (21, 33, D:9) 12 stones (25, -7, D:9) a +2 falchion of distortion (34, -1, D:9) a +0 pair of gloves (35, -5, D:9) a +0 trident (40, -3, D:9) a +0 chain mail (43, 7, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Wiczehuz's Weapon Boutique a +2 glaive of venom (277 gold) 23 arrows (64 gold) 7 poisoned darts (39 gold) a +0 shortbow of flaming (103 gold) a +0 dagger (28 gold) 20 stones (28 gold) a +0 quarterstaff (56 gold) a +0 hand axe of electrocution (133 gold) a +5 hunting sling of freezing (415 gold) (0, 0, D:10) a +0 long sword (4, -7, D:10) a +0 short sword 3 stones a +0 whip 8 poisoned darts (5, -7, D:10) a +0 whip a +0 club (5, -6, D:10) a +0 whip 2 poisoned darts a +0 whip (6, 4, D:10) a +0 scale mail (8, 13, D:10) the +2 robe "Odof" {rN+ Str+8} Str: It affects your strength (+8). rN: It protects you from negative energy. (12, 11, D:10) a +0 plate armour a +0 hand axe (12, 12, D:10) a +0 mace a +0 dagger (12, 13, D:10) a +0 robe a +0 dagger (15, 30, D:10) a +0 pair of boots (17, 31, D:10) 12 stones (32, 1, D:10) a +0 morningstar (34, -1, D:10) 13 bolts (53, 8, D:10) a +0 scimitar Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (1, 14, D:11) 19 stones (6, 26, D:11) a +0 dagger a +0 robe (6, 27, D:11) a +0 dagger 2 boomerangs a +0 leather armour (8, 27, D:11) a +0 dagger a +0 robe a +1 whip of venom a +0 short sword 4 poisoned darts a +0 whip a +0 short sword a stone (9, 25, D:11) a +0 short sword 5 stones (9, 27, D:11) a +0 flail a +0 plate armour a +2 whip of electrocution a +0 short sword 7 poisoned darts (9, 38, D:11) a +0 rapier (10, 44, D:11) a +0 leather armour (12, 34, D:11) a +0 dagger (13, 16, D:11) a +0 dagger a +0 robe (13, 17, D:11) a +0 war axe a +0 plate armour (13, 34, D:11) 6 poisoned darts a +0 dagger (14, 17, D:11) a +0 hand axe (14, 34, D:11) a +0 short sword 8 stones a +0 dagger (14, 35, D:11) 3 poisoned darts a +0 short sword a +0 short sword (18, 39, D:11) a +0 shortbow (25, 25, D:11) a +0 scimitar a +0 chain mail (25, 27, D:11) a +0 dagger a +0 robe (26, 26, D:11) a +0 whip (26, 40, D:11) a ring of fire a +6 ring of dexterity a ring of ice (27, 27, D:11) a +0 dagger a +0 robe (34, 18, D:11) a +0 ring mail (50, 32, D:11) a +0 dagger a +0 whip 8 stones (50, 33, D:11) a +0 dagger 4 poisoned darts (51, 32, D:11) a +0 club a stone Level 12 of the Dungeon (0, 0, D:12) 18 stones (2, 4, D:12) a +0 buckler (10, -41, D:12) a +0 whip (16, 1, D:12) a +0 buckler (18, -22, D:12) a +0 short sword a +0 scale mail (18, -21, D:12) a +0 flail a boomerang (19, -21, D:12) a +0 short sword a +0 plate armour (19, -20, D:12) a +0 trident a +0 plate armour (20, -22, D:12) a +0 war axe a +0 plate armour (20, -21, D:12) a +0 dagger a +0 ring mail (30, -30, D:12) a wand of flame (8) (33, -29, D:12) a potion of attraction (33, -11, D:12) a staff of earth (37, -33, D:12) a +0 morningstar (38, -28, D:12) 7 gold pieces (39, -28, D:12) 5 gold pieces (41, -3, D:12) a +0 long sword (44, -27, D:12) a +0 hunting sling (45, -29, D:12) a +0 eveningstar (51, -27, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail a +0 giant club Level 1 of the Lair of Beasts (19, -39, Lair:1) a +0 leather armour (19, 5, Lair:1) a +0 short sword (38, -23, Lair:1) a scroll of vulnerability (39, -22, Lair:1) 19 gold pieces (40, -26, Lair:1) a ring of ice (43, -22, Lair:1) 2 scrolls of vulnerability 5 scrolls of immolation (47, -7, Lair:1) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 ring mail (54, -47, Lair:1) a staff of death (61, 5, Lair:1) 20 bolts (62, 9, Lair:1) a +0 ring mail (68, 6, Lair:1) the +4 robe "Agaosum" {Archmagi} Archmagi: It increases the power of your magical spells. Level 2 of the Lair of Beasts [Shop] Weurik's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of holy word (90 gold) a scroll of fog (24 gold) 2 scrolls of enchant weapon (180 gold) (0, 0, Lair:2) a +0 scale mail (16, -7, Lair:2) a +1 mace of holy wrath (29, 13, Lair:2) 15 stones (38, 14, Lair:2) 22 stones (49, 5, Lair:2) a +0 buckler (51, 31, Lair:2) a scroll of immolation (54, 16, Lair:2) 15 poisoned darts (57, -9, Lair:2) 19 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (3, -24, Lair:3) 17 stones (7, -13, Lair:3) a +0 plate armour (9, 15, Lair:3) a +0 arbalest (16, -4, Lair:3) a +0 dire flail a +0 robe (16, -2, Lair:3) a +0 dire flail (18, 10, Lair:3) a +0 battleaxe (38, 9, Lair:3) 15 stones (40, -1, Lair:3) 13 stones (41, 7, Lair:3) a +0 mace of holy wrath (60, -7, Lair:3) a +0 falchion Level 4 of the Lair of Beasts [Shop] Jepux's Book Shop the Disquisition on Twisted Air (240 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Pain Necromancy 1 no c - Freezing Cloud Conjuration/Ice/Air 5 no Mojig's Incunabulum of Dusty Displacement (480 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Gell's Gravitas Translocation 3 yes c - Lee's Rapid Deconstruction Earth 5 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no a manual of Air Magic (960 gold) a book of Callings (240 gold) the Volume of Dislocation and Heat (408 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Lesser Beckoning Translocation 3 yes c - Disjunction Translocation 8 no the Tome of the Snowflakes (576 gold) Spells Type Level Known a - Freeze Ice 1 no b - Summon Ice Beast Ice/Summoning 4 no c - Simulacrum Ice/Necromancy 6 no d - Polar Vortex Ice 9 no a book of Ice (552 gold) (0, 0, Lair:4) a +2 longbow of flaming 16 arrows a +1 barding of flying (1, 27, Lair:4) a +0 ring mail (2, -4, Lair:4) a +0 whip (6, -9, Lair:4) a +0 halberd (6, -4, Lair:4) a +0 long sword (8, -12, Lair:4) 21 stones (20, 11, Lair:4) the +6 scale mail "Pygez" {rN+ rCorr Slay+6 Stlth+} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (21, -3, Lair:4) 24 stones (21, -2, Lair:4) 6 stones (22, -1, Lair:4) 25 stones (23, -2, Lair:4) 27 stones (24, -28, Lair:4) 19 stones (29, 24, Lair:4) 4 atropa-tipped darts (30, 19, Lair:4) a +0 flail (42, 8, Lair:4) the +6 dagger "Rarav" {vorpal, rPois Int+3 Dex+4 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rPois: It protects you from poison. Stlth: It makes you more stealthy. (51, 12, Lair:4) a +0 short sword (61, -1, Lair:4) a +0 shortbow (61, 7, Lair:4) 6 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 halberd (18, 21, Lair:5) 21 stones (27, 15, Lair:5) a +0 mace (34, 5, Lair:5) 10 poisoned darts (37, 1, Lair:5) 3 silver boomerangs (37, 6, Lair:5) 4 atropa-tipped darts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 arbalest of freezing (0, 2, Lair:6) the +8 Wrath of Trog {antimagic, *Rage Rampage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (0, 13, Lair:6) 6 gold pieces (1, 1, Lair:6) 8 bolts (1, 13, Lair:6) 8 gold pieces (still there?) a +0 spear (still there?) (1, 14, Lair:6) 16 gold pieces (still there?) a +0 short sword (still there?) a +0 robe (still there?) (2, -3, Lair:6) a +0 short sword a +0 robe (3, -3, Lair:6) a +0 short sword a +0 robe a +0 buckler (6, -7, Lair:6) a +0 dagger a +0 robe (7, 42, Lair:6) 18 gold pieces (8, -8, Lair:6) a +0 dagger a +0 robe (10, -8, Lair:6) a +0 rapier a +0 robe a +2 buckler (22, -1, Lair:6) 24 bolts (29, 49, Lair:6) 30 bolts (45, 48, Lair:6) 28 stones (52, 0, Lair:6) 20 stones (53, -4, Lair:6) 17 poisoned darts (54, 27, Lair:6) a +0 dagger a +0 robe (55, 15, Lair:6) a +0 dagger (71, 43, Lair:6) a +0 trident (75, 12, Lair:6) 11 sling bullets