Dungeon Crawl Stone Soup version 0.29-a0-1006-g0dd7720b37 (webtiles) character file. Game seed: 6450889079317013592 0 Atlas the Ducker (level 1, 0/12 HPs) Began as a Tengu Arcane Marksman on Aug 7, 2022. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (46 turns). Atlas the Ducker (Tengu Arcane Marksman) Turns: 46, Time: 00:00:08 Health: 0/12 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 13 God: Gold: 7 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of vulnerability Skills: + Level 1.0 Fighting + Level 2.1 Ranged Weapons + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 47% 3 Portal Projectile Hex/Tloc 6% N/A 47% 3 Cause Fear Hex 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Why would you want to do that? Why would you want to do that? You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a staircase leading out of the dungeon here. You now have 7 gold pieces. 2 rats come into view. Found 2 stones. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The rat bites you but does no damage. The rat misses you. The rat attacks as you move away! The rat bites you. The rat closely misses you. The rat attacks as you move away! The rat bites you but does no damage. The rat bites you. The rat barely misses you. The rat bites you but does no damage. The rat bites you. The rat attacks as you move away! The rat closely misses you. The rat attacks as you move away! The rat bites you. The rat closely misses you. The rat barely misses you. The rat closely misses you. The rat bites you but does no damage. The rat misses you. The rat barely misses you. The rat barely misses you. x2 The rat barely misses you. The rat closely misses you. The rat bites you. The rat closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The rat twitches its whiskers. The rat barely misses you. The rat misses you. The rat closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. The rat misses you. The rat closely misses you. The rat bites you but does no damage. The rat barely misses you. The rat bites you but does no damage. The rat barely misses you. The rat twitches its whiskers. The rat bites you. You die... ##### #...####### ..#@r.....# #...r.....### ##......(...### ### ###...........###.~ #...............~ #........[...8..~ ###.............~ #....(.......)~ ##......8...... You could see 2 rats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Atlas the Tengu Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 46 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, serial_shops, nicolae_shop_behind_doors, shop, minivault_24, roderic_lattice_a Action || total -------------------------++------- Armor: Robe || 7 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 16 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 16 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts