Dungeon Crawl Stone Soup version 0.33-a0-1189-g0c5ade9840 (webtiles) character file. Game seed: 5182078940059152260 870 Atlas the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Earth Elementalist on Apr 2, 2025. Slain by a shadow imp (2 damage) ... on level 5 of the Dungeon. The game lasted 00:03:50 (3915 turns). Atlas the Thaumaturge (Deep Elf Earth Elementalist) Turns: 3915, Time: 00:03:50 Health: -1/36 AC: 4 Str: 11 XL: 7 Next: 73% Magic: 15/21 EV: 11 Int: 22 God: Gold: 127 SH: 0 Dex: 18 Spells: 16/23 levels left rFire . . . s - +2 whip (elec) rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of fencer's gloves {Riposte Dex+3} SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of wizardry HPRegen 0.26/turn o - +6 ring of strength MPRegen 0.34/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons s - a +2 whip of electrocution (weapon) Missiles q - a throwing net Armour d - a +0 leather armour (worn) g - the +0 pair of fencer's gloves (worn) {Riposte Dex+3} (You found it on level 2 of the Dungeon) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). Jewellery k - a ring of wizardry (worn) o - a +6 ring of strength (worn) u - a +6 ring of intelligence Wands h - a wand of paralysis (3) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of noise {unknown} l - a scroll of butterflies {unknown} m - a scroll of acquirement {unknown} p - a scroll of identify {unknown} r - a scroll of fear {unknown} Potions a - 2 potions of moonshine {unknown} b - a potion of magic f - 2 potions of lignification {unknown} i - a potion of invisibility {unknown} j - a potion of curing {unknown} n - 2 potions of haste {unknown} t - a potion of brilliance {unknown} v - a potion of heal wounds {unknown} Skills: + Level 0.4 Maces & Flails + Level 1.4 Armour + Level 2.7 Dodging + Level 3.2 Stealth + Level 8.7 Spellcasting + Level 1.2 Conjurations + Level 6.6 Earth Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 76% 2d16 1% 1 b - Passwall Erth 38% N/A 1% 3 c - Stone Arrow Conj/Erth 52% 3d10 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 60% 1d6 2% 1 Blink Tloc 18% N/A 6% 2 Call Imp Summ 18% N/A 6% 2 Brom's Barrelling Bould Conj/Erth 26% 2d6 8% 4 Petrify Alch/Erth 24% N/A 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Shops: D:4 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The blast of sand misses the wight. You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre shouts! The blast of sand hits the wight! The wight is severely damaged. The wight hits you with a +6 scimitar of freezing! You feel drained. The wight freezes you. The wight barely misses you. The blast of sand hits the wight. You destroy the wight! The shadow imp barely misses you. Your life force feels restored. The blast of sand hits the shadow imp but does no damage. The shadow imp hits you. The shadow imp misses you. The ogre misses you. The blast of sand hits the shadow imp but does no damage. The shadow imp misses you. You riposte. You hit the shadow imp but do no damage. The ogre misses you. Your magical contamination has completely faded away. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (92% to hit) The blast of sand hits the ogre! The ogre is heavily wounded. The shadow imp hits you. The shadow imp barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 92% to hit) The blast of sand hits the ogre!! You kill the ogre! The shadow imp hits you. You die... .. ....## ... ..#....##.. ##.#....... . ##........# .. #.........##... #.............. ##.....<........ .................. .......@5......... .##....)).#....... . ##....).#....... .. #...........O.. ...##..##..#[..... ........##........ .........z[....... .......