Dungeon Sprint DCSS version 0.30-a0-920-g7493c07aab (webtiles) character file. Game seed: 5585079173171172996 151 Atreus the Protected (level 5, -2/54 HPs) Began as an Armataur Monk on Mar 21, 2023. Was an Initiate of Yredelemnul. Slain by a merfolk ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:51 (109 turns). Atreus the Protected (Armataur Monk) Turns: 109, Time: 00:01:53 Health: -2/54 AC: 27 Str: 31 XL: 5 Next: 11% Magic: 5/5 EV: 6 Int: 10 God: Yredelemnul [......] Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . SeeInvis . l - +7 mace of Variability {chaos, chain chaos} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . j - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Roll + (no cloak) rCorr + NoTele + (no gloves) Will +.... NoCast + (no barding) Stlth (no amulet) HPRegen 0.29/turn s - +6 ring of strength MPRegen 0.09/turn t - +6 ring of strength @: no status effects A: large, rugged brown scales 3, deformed body, armoured tail, roll, long tongue, awkward tongue a: Renounce Religion, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe l - the +7 mace of Variability (weapon) {chaos, chain chaos} (You found it in the Dungeon) Armour b - a +0 robe j - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. k - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Jewellery n - a ring of flight o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence r - a +6 ring of intelligence s - a +6 ring of strength (left hand) t - a +6 ring of strength (right hand) Scrolls i - 4 scrolls of blinking u - 4 scrolls of amnesia v - 7 scrolls of fog w - 5 scrolls of identify x - 2 scrolls of fear Potions c - a potion of ambrosia d - 10 potions of curing e - 8 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage z - 2 potions of brilliance A - 2 potions of invisibility B - 4 potions of resistance D - 5 potions of might Miscellaneous m - a lightning rod (4/4) y - a tin of tremorstones (2/2) (quivered) Skills: + Level 6.5 Fighting + Level 5.9 Axes * Level 9.2 Armour - Level 2.1 Dodging - Level 2.1 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) Armour fits poorly on your strangely shaped body. You have a long armoured tail. You roll when moving toward enemies. (Rampage) Your long tongue fully drains potion bottles. (2x potion effects) Your tongue gives you trouble enunciating. (1.5x scroll delay) Message History The merfolk hits you but does no damage. The merfolk hits you with a +0 trident! You bludgeon the merfolk!! The merfolk is heavily wounded. The merfolk blinks! The merfolk barely misses you. The merfolk hits you with a +0 trident. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk barely misses you. The merfolk hits you but does no damage. x3 You feel much better. You slurp down every last drop of the potion of heal wounds! The merfolk hits you from afar with a +0 trident. x2 The merfolk hits you with a +0 trident! You barely miss the merfolk. The merfolk hits you but does no damage. x2 The merfolk hits you from afar with a +0 trident! The merfolk hits you but does no damage. Unknown command. You thump the merfolk! The mace of Variability scintillates. A swirling arc of seething chaos appears! The arc of chaos hits the merfolk! The merfolk is poisoned. The merfolk is moderately wounded. The arc of chaos hits the merfolk! The merfolk is lightly wounded. The arc of chaos hits the merfolk. The merfolk is heavily wounded. The arc of chaos hits the merfolk. The merfolk is heavily wounded. x2 The merfolk hits you with a +0 trident. The merfolk hits you from afar with a +0 trident! The merfolk hits you from afar with a +0 trident. The merfolk hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The merfolk hits you but does no damage. x2 The merfolk hits you with a +0 trident! You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.=)).▓.||..▓.....▓ ▓..)..▓.....▓.).|.▓ ▓..m(m▓.....▓.....▓ ▓.m...▓.....▓.....▓ ▓.m@..▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk. Vanquished Creatures (collateral kills) A water moccasin (D) 2 adders (D) 2 ball pythons (D) 5 creatures vanquished. Vanquished Creatures (others) A water moccasin zombie (D) 3 adder zombies (D) A bat zombie (D) 3 ball python zombies (D) 2 quokka zombies (D) 10 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Atreus the Armataur Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 4 | D | Became a worshipper of Yredelemnul the Dark 4 | D | Reached * piety under Yredelemnul 4 | D | Reached ** piety under Yredelemnul 8 | D | Found a blossoming altar of Fedhas. 8 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 8 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 8 | D | Found the +10 dark maul {heavy} 8 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 8 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 8 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 8 | D | Found the +7 great mace "Firestarter" {flame, inner flame, | rFlCloud rF++} 8 | D | Found the +6 shillelagh "Devastator" {shatter} 8 | D | Found the +11 plutonium sword {Contam Stlth-} 8 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 8 | D | Found the +9 sword of Zonguldrok {reap} 8 | D | Found the +13 scythe of Curses {drain, curses, Drain} 8 | D | Found the +9 sword of Power {lifebolt} 8 | D | Found the +7 mace of Variability {chaos, chain chaos} 8 | D | Found the +11 Singing Sword {sonic wave} 8 | D | Found the +8 storm bow {elec, penet} 9 | D | Found a viscous altar of Jiyva. 9 | D | Found a transporter. 9 | D | Found a hazy altar of Hepliaklqana. 9 | D | Found an ancient bone altar of Kikubaaqudgha. 9 | D | Found an opulent altar of Gozag. 9 | D | Found a corrupted altar of Lugonu. 12 | D | Found a burning altar of Makhleb. 13 | D | Found a stormy altar of Qazlal. 13 | D | Found a sacrificial altar of Ru. 13 | D | Found an iron altar of Okawaru. 13 | D | Found a shimmering blue altar of Sif Muna. 13 | D | Found a sparkling altar of Nemelex Xobeh. 13 | D | Found a bloodstained altar of Trog. 56 | D | Reached skill level 5 in Fighting 56 | D | Reached skill level 7 in Armour 56 | D | Reached XP level 2. HP: 31/31 MP: 2/2 56 | D | Reached XP level 3. HP: 38/38 MP: 3/3 65 | D | Entered arena 2. 65 | D | Noticed a water moccasin 65 | D | Found a transporter. 74 | D | Killed a water moccasin 75 | D | Reached skill level 5 in Axes 75 | D | Reached skill level 9 in Armour 75 | D | Reached XP level 4. HP: 48/48 MP: 4/4 75 | D | Reached XP level 5. HP: 54/54 MP: 5/5 80 | D | Entered arena 3. 80 | D | Found a transporter. 95 | D | Entered arena 4. 95 | D | Noticed a merfolk 95 | D | Noticed a merfolk 95 | D | Noticed a merfolk 95 | D | Noticed a merfolk 95 | D | Found a transporter. 109 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 6 | 6.5 Axes | 4 5 | 5.9 Armour | 7 9 | 9.2 Dodging | | 2.1 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Great mace | | 3 || 3 Use: Potion | 1 | 2 || 3 Armour: Plate armour | | 11 || 11 Dodge: Dodged | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 0 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 0 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 108 daAuts