Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 4611247514037863603 19 AttackTheMoon the Magician (level 2, 0/20 HPs) Began as a Gnoll Hedge Wizard on Sept 6, 2021. Was a Follower of Vehumet. Slain by Terence (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1124 turns). AttackTheMoon the Magician (Gnoll Hedge Wizard) Turns: 1124, Time: 00:03:00 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 75% Magic: 0/10 EV: 14 Int: 13 God: Vehumet [*.....] Gold: 104 SH: 0 Dex: 17 Spells: 13/15 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn h - +6 ring of dexterity MPRegen 0.12/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +2 helmet Jewellery h - a +6 ring of dexterity (left hand) Scrolls d - a scroll of identify {unknown} g - a scroll of teleportation {unknown} j - a scroll of magic mapping {unknown} Potions f - a potion of magic {unknown} i - 2 potions of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 7.1 Spellcasting + Level 2.0 Conjurations + Level 0.3 Hexes + Level 2.0 Summonings + Level 0.3 Necromancy + Level 2.0 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 10% 2 Call Imp Summ 10% N/A 10% 2 Slow Hex 5% N/A 21% 2 Conjure Flame Conj/Fire 7% 6-21 28% 3 Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The foxfire hits Terence but does no damage. Terence is moderately wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. Terence closely misses your foxfire. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence. Terence is heavily wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. Terence hits your foxfire with a +1 vampiric hand axe. Terence closely misses your foxfire. The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. Terence closely misses your foxfire. Terence misses your foxfire. The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence closely misses you. Terence hits your foxfire but does no damage. Terence hits your foxfire with a +1 vampiric hand axe. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence completely misses you. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you with a +1 vampiric hand axe! You die... ###.# ....# ###.# #.# #.# ######## #.# #......# ###.#### #......# .......####.....v# .....#.#.......v@# ...........>...@.# ..†..##....).....# .....##..##.###### .....###.##.######## ###### #.##.#..$.... #.##.#....... ###..#.#....... ## #.............. You could see Terence (ally target). Vanquished Creatures An adder (D:2) A ball python (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:2) A quokka (D:1) A frilled lizard (D:1) 2 rats 10 creatures vanquished. Vanquished Creatures (others) 30 foxfires 30 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AttackTheMoon the Gnoll Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 102 | D:1 | Found a faded altar of an unknown god. 116 | D:1 | Became a worshipper of Vehumet 116 | D:1 | Reached * piety under Vehumet 116 | D:1 | Offered knowledge of Foxfire by Vehumet. 133 | D:1 | Learned a level 1 spell: Foxfire 480 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 1095 | D:2 | Noticed Terence 1124 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, basic_ecumenical_altar D:2: layout_basic, serial_glass, glass_columns_b, glass_columns_c, glass_columns_b, amcnicky_mini_rare_corridor_liquid, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Summonings | 2 | 2.0 Translocations | 2 | 2.0 Fighting | | 0.5 Short Blades | | 0.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 7.1 Hexes | | 0.3 Necromancy | | 0.3 Transmutations | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Air Magic | | 0.3 Earth Magic | | 0.3 Poison Magic | | 0.3 Invocations | | 0.6 Evocations | | 0.5 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 11 Foxfire || 18 Dodge: Dodged || 11