AttackTheMoon Level 1 of the Dungeon (0, 0, D:1) 23 arrows (0, 5, D:1) 19 bolts (9, -10, D:1) a +0 dagger (10, -16, D:1) a +0 pair of boots (19, 30, D:1) a +0 dagger (28, 10, D:1) a +0 club (34, 18, D:1) 21 stones (40, -11, D:1) 11 arrows (40, -7, D:1) a +0 dagger (41, 8, D:1) a book of Vapours (41, 24, D:1) a +0 club (41, 25, D:1) a +0 ring mail (45, -16, D:1) a +0 dagger 4 stones (46, 15, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Huidoorph's Antique Weapon Shop a +0 hand axe (72 gold) a +0 quarterstaff (96 gold) a +0 spear (72 gold) a +1 scimitar of electrocution (408 gold) the +10 dagger of True Grit {vamp, *Noise Str+2 Int+5} (1780 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Int: It affects your intelligence (+5). *Noise: It may make noises in combat. a +0 falchion (72 gold) a +0 dagger (48 gold) a +0 trident (84 gold) a +1 falchion of electrocution (348 gold) a +0 short sword (72 gold) a +0 whip (60 gold) (0, 0, D:2) a +0 leather armour (3, 8, D:2) 4 boomerangs (21, 3, D:2) 16 sling bullets (25, 38, D:2) a +0 robe (28, 37, D:2) a +0 short sword (29, 12, D:2) a +0 hunting sling a +0 dagger 19 stones (36, 7, D:2) a +0 dagger (40, -7, D:2) a +0 mace (48, 6, D:2) a +0 robe (50, -9, D:2) a +0 mace (50, 13, D:2) 6 javelins (53, -9, D:2) a +0 mace