Dungeon Crawl Stone Soup version 0.28-a0-577-gb193047a1f (webtiles) character file. Game seed: 1821845791192672796 11 AttackTheMoon the Sneak (level 2, 0/25 HPs) Began as a Deep Dwarf Wanderer on Oct 1, 2021. Slain by a worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (211 turns). AttackTheMoon the Sneak (Deep Dwarf Wanderer) Turns: 211, Time: 00:01:28 Health: 0/25 AC: 2 Str: 14 XL: 2 Next: 17% Magic: 2/2 EV: 11 Int: 12 God: Gold: 30 SH: 0 Dex: 13 Spells: 0/1 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of blinking Skills: + Level 1.2 Fighting + Level 0.4 Short Blades + Level 0.6 Dodging + Level 3.8 Stealth - Level 1.0 Unarmed Combat + Level 0.4 Spellcasting - Level 1.7 Conjurations - Level 2.6 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 8% 2d4 24% 2 Static Discharge Conj/Air 2% N/A 34% 2 Corpse Rot Necr/Air N/A N/A 43% 2 Summon Guardian Golem Hex/Summ 3% N/A 50% 3 Stone Arrow Conj/Erth 4% 3d7 56% 3 Animate Armour Summ/Erth 6% N/A 88% 4 Dispel Undead Necr 0% 3d6 97% 4 Death Channel Necr 0% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! You hit the goblin. You kill the goblin! The goblin unwields a +0 hunting sling. The goblin wields a +0 dagger. The goblin barely misses you. The worm barely misses you. You closely miss the goblin. The goblin shoots a stone. The stone hits you but does no damage. The goblin hits you with a +0 dagger. The worm closely misses you. You barely miss the goblin. The goblin misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin misses you. The goblin hits you with a +0 dagger. x2; The worm bites you. You die... , , ####### * , , #.....# , #.....# * , , #.....# * #.....# , #####.g..(###.#, , , , ......g@..<...# , ####.gggw.#####* * #/gggg.# #......# , #.#g#### , #.#.** , #..., , ,, * .. * , , You could see a worm, Robin, 2 hobgoblins and 7 goblins. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) 2 goblins (D:2) A hobgoblin (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AttackTheMoon the Deep Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | AttackTheMoon set off with the following items: a +2 | dagger, a scroll of blinking, a +0 robe; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Searing Ray, Static | Discharge, Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 140 | D:1 | Reached XP level 2. HP: 2/25 MP: 2/2 197 | D:1 | You fall into a shaft and drop 1 floor! 198 | D:2 | Noticed Robin 211 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_loops_corners D:2: layout_basic, minmay_gold_behind_fungi, uniq_jessica, uniq_robin Action || total -------------------------++------- Melee: Dagger || 31 Abil: Heal Wounds || 1 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 143 | 2 | 105.0 | Dungeon | 210 | 210 | 0 | 0 | 143 | 2 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 197 daAuts D:2: 13 daAuts