Dungeon Crawl Stone Soup version 0.28-a0-653-g7e9dba17c3 (webtiles) character file. Game seed: 13823680217028080465 113 AttackTheMoon the Vexing (level 4, -3/43 HPs) Began as an Octopode Arcane Marksman on Oct 11, 2021. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:36 (1693 turns). AttackTheMoon the Vexing (Octopode Arcane Marksman) Turns: 1693, Time: 00:04:37 Health: -3/43 AC: 1 Str: 9 XL: 4 Next: 96% Magic: 6/6 EV: 13 Int: 16 God: Gold: 76 SH: 0 Dex: 12 Spells: 4/6 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth .......... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles c - 40 bolts (quivered ammo) Jewellery h - a +6 ring of strength Scrolls e - a scroll of teleportation Potions d - 3 potions of curing i - a potion of cancellation {unknown} Skills: + Level 1.9 Fighting + Level 2.6 Crossbows + Level 2.6 Dodging + Level 2.3 Stealth + Level 1.8 Spellcasting + Level 3.4 Hexes + Level 0.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 14% N/A 28% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 6% N/A 45% 4 Ozocubu's Armour Ice 1% N/A 54% 3 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Sorry, you're not good enough to have a special ability. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Really attack while wielding your +0 hand crossbow? You hit the orc wizard! You kill the orc wizard! The orc priest misses you. You clumsily bash the orc priest but do no damage. Your grab misses the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest! You grab the orc priest. The orc priest is severely wounded. You constrict the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #†########.# #.# ###.# ######.######...###### .......#..<..........# ..........###...##.#.# ##.##..##.# ##..# .# # #..##.# #(.##.# #..##.####..)..#.### ............@o.)(..( #...##.##........((.. .............###...## .#..##...#.#.## #.## ....$...# .# #........ ##.#..... #.#.... You could see an orc priest. Vanquished Creatures Jessica (D:2) An orc wizard (D:3) An adder (D:2) 2 worms 3 dart slugs 3 orcs (D:3) 2 ball pythons (D:2) 3 endoplasms A giant cockroach (D:1) 5 hobgoblins 3 jackals (D:1) 4 kobolds 2 quokkas A bat (D:2) 3 frilled lizards 2 goblins 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AttackTheMoon the Octopode Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 133 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 275 | D:1 | Reached skill level 1 in Stealth 410 | D:1 | Learned a level 2 spell: Slow 632 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/5 990 | D:2 | Noticed Jessica 995 | D:2 | Killed Jessica 996 | D:2 | Reached XP level 4. HP: 21/28 MP: 6/6 1292 | D:2 | Found a faded altar of an unknown god. 1693 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_cross D:2: layout_basic, shapermc_ecumenical_altar_acropolis, patterned_corridor, uniq_jessica D:3: layout_loops_ring, tso_oasis_becter, portal_sewer_entry_f, nrook_loot_triangle, nicolae_underground_beach, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.3 Fighting | | 1.9 Crossbows | | 2.6 Dodging | | 2.6 Spellcasting | | 1.8 Hexes | | 3.4 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand crossbow | | 3 || 3 Constrict | | 1 || 1 Fire: Hand crossbow | 61 | 34 || 95 Cast: Slow | 2 | || 2 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 17 | 3 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1729 | 1721 | 8 | 0 | 1471 | 3 | 576.3 | Dungeon | 1729 | 1721 | 8 | 0 | 1471 | 3 | 576.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 924 daAuts D:1: 751 daAuts D:3: 53 daAuts